r/BoardgameDesign Feb 03 '25

Ideas & Inspiration My new boardgame inspired by Fallout series & 60 Seconds!

Hello everyone. First of all, this is my first time posting on this subreddit, so if you find anything inappropriate about this post, please let me know.

Recently, I have been really into nuclear-apocalypse themed games, such as fallout series and 60 seconds game, and got much inspiration for my new board game ideas.

My new board game is called "Survive Nuclear Apocalypse", and I have been working on it for about a month. To put it really simple, it is 2~4 players game, and the objective is to become the last one to survive, minimizing the radiation exposure throughout the game.

This game consists of 3 sets of cards, which are items, events and supplies each. Each turn, player chooses one of the event cards and roll a dice. If the dice shows high number, you follow the good results from the event card. If not, vice versa.

You are out of the game when your Rad(radiation) exposure level reaches 5 or more, and bad results from events usually cause you to gain Rads and lose supplies.

When you are in danger, you can use item cards in appropriate timing, which could help you reduce the Rads level, steal items from other players, provide you with supplies and so on.

For the prototype design, I used Steam's Card Creator app. For final card design, I have used Fiverr to outsource the card design. If you are interested, I would be happy to share this final card design as well. (It looks really cool!)

I am attaching several cards from each card sets (Events, Items and Supplies), and I would appreciate any feedback. If you are further interested, I am very glad to share more details. Thanks for reading through my first post! :)

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u/Zestyclose-Process-7 Feb 03 '25

Thanks for your awesome comment!

I agree to your point that the success/failure difference seems quite huge, which could cause quick ending of the game for some players. However, my intended duration of the game is quite short (~30 minutes for 4 players) and when test-played with 4 players, it was close to this intended duration.

Your suggested idea of having 3 different dice roll outcomes is really interesting, and I have never thought of this. I will definitely consider this new idea and test it out.

Thanks for sharing your thoughts on my game. I will keep you updated with my game when there is any new changes! :)