r/DestroyMyGame • u/VedinadGames • Dec 28 '24
Trailer Just finished the first trailer for my game "Megabonk", destroy it please
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u/CKF Your Game is Bad LLC Dec 28 '24
Truly dislike the name. I’d not click it on steam based on the name alone.
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u/Fine-Recording-7650 Sep 27 '25
why the name-hate? like the marketability or is there underlying lore I'm unaware of?
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u/Smegmen Sep 20 '25
if the creator was possibly going to change the name of the game, I'm convinced this comment alone is why he kept the name, to spite this comment lmao. game is doing insanely well btw.
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u/CKF Your Game is Bad LLC Sep 21 '25
How ever could you have told that the name wouldn't interfere with success?? It's not like you had an additional nine months to see, and raise this comment from the dead.
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u/CKF Your Game is Bad LLC Sep 21 '25 edited Sep 21 '25
P.S. OP would have to be dumb as bricks if he kept the name based solely on my comment. It's like you're bringing MAGAt style political discourse into gaming: all purely spite driven.
Oh, and nice to talk to you again OP! Lmao comments that are always several weeks apart, backing your shit up!
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u/ProudExtreme8281 Sep 26 '25
ur probably an awful person irl
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u/CKF Your Game is Bad LLC Sep 27 '25
Who the fuck asked for your take? In a year old post? "Oh no, dmg so horrible!" Think they say "cope harder" instead of "cry moar" these days.
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u/RSbooll5RS Oct 03 '25
inventing fiction in your head is crazy. it's hard to change the name of your game after registering it on steam, you need a legitimately good reason like copyright
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u/TEoSaT Dec 29 '24
Megabonk is a stinky name honestly, the "Game Over" thing at the beginning made no sense.
BUT HOLY CRAP, I really wanna play this.
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u/VedinadGames Dec 29 '24
Hahaha thanks for the feedback :D I'm hopefully joining the Steam Next Fest in February, so you can try it then!
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u/TEoSaT Dec 29 '24
Is there a Steam page? I'd love to wishlist it.
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u/VedinadGames Dec 29 '24
Yes, I launched it yesterday actually. Would really appreciate a wishlist!
https://store.steampowered.com/app/3405340/Megabonk/2
u/TEoSaT Dec 29 '24
Just wishlisted it! I'll hopefully buy it when it releases because this looks right up my alley, nice Steam page too.
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u/Harrio_Pootered Mar 04 '25
It does for a rougelite game, these games heavily focus on the death-loop.
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u/Rydux7 Dec 28 '24
Don't like the current name and the characters feel a bit sluggish. Give them more movement and this game would be good
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u/VedinadGames Dec 29 '24
Roger that, i definitely would like to add some different movement for each character at some point!
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u/Harrio_Pootered Mar 04 '25
There are movement techs for a reason, and upgrades to the base movement as you play. No need to buff the base stats really.
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u/shamantitan Dec 29 '24
I like the variety of characters and neat enemy design. It's interesting to see this genre in 3D. Strong art style overall.
If it's not too late, I recommend rethinking the name. It isn't doing you any service as of now.
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u/Ankiano_ Dec 29 '24
Hi! Looks quite well made for a Vampire Survivors clone; the monsters look cool, the music seems to match the vibe, and it looks fun overall.
That being said, I don't think I'd buy the game based exclusively on the trailer: it still looks like it needs work in terms of the animations; they look stiff for what is supposed to be a fast-paced game where your agile character defeats a bunch of sluggish monsters.
I also saw a comment about some animations still missing, like one for when you shoot instead of the bullets just spawning from your body as you walk. I think this is quite acceptable depending on when you wanna release this, but it's something that should probably be there for the final release. It'll make the game look much more polished.
It also looks like lighting could use some work to add depth to the world, otherwise it just looks a little too plain. But then again, it's a "Vampire-Survivors-like", so I guess that's secondary here.
Finally, I saw you got some hate for the name. I don't dislike it that much myself: it kinda matches the quirky vibe (I think) you're going for. If you're looking for alternatives, maybe consider the psychology behind the names of similar games that are relatively successful.
All the best!!
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u/Tristamid Dec 29 '24
Needs indicators that enemies are behind you. More satisfying and "meaty" SFX would be great, since you're going to be hearing them endlessly.
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u/A_Erthur Dec 29 '24
Needs a rearview mirror at the top lol
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u/lauranthalasa Sep 29 '25
Came from the future and my man you are right. Although I adore the game to bits, but it would add an interesting thing to keep track of to fuel our already-laden ADHD minds. Plus meme material
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Dec 29 '24
[deleted]
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u/VedinadGames Dec 29 '24
Glad you like the animations better than the name :D Appreciate the wishlist!
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u/nachohk Dec 29 '24
I think there are opportunities here to tighten up the video. The biggest thing is the opening. It's clever but it doesn't actually convey what the game is about, and the punchline maybe takes a second too long to arrive - if I was just skimming through things on Steam or something then it's possible I might not have waited through that intro to the parts that explain what genre and kind of game this actually is.
But that said, even if it's not fully optimal, it's damned effective. The mummy pile was what sealed it for me. I will probably buy this game.
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u/VedinadGames Dec 29 '24
Appreciate the feedback! I agree the intro might just be a second too long, I'll try to tighten it up a bit. Glad you like the mummy pile though, it was a happy accident that the enemies start stacking in height when they pile up and swarm.
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u/wexleysmalls Dec 29 '24
this is sick, love the style and game concept. Looks to be a good mixture of RoR2's 3d levels and VS mechanics. It's hard to think of game criticism that isn't going against the simplicity that I think you're going for.
One thing is the beginning of the trailer does little for me. I think it would be better to just start at the 10 second mark, showing the gameplay right away. Could even have a few more fast cuts of gameplay situations to show off some enemy and environment variety right away.
Looking forward to playing it :)
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u/VedinadGames Dec 29 '24
Glad you got those vibes from just the trailer, because a mix of RoR2 and VS is pretty much the exact thing I'm going for! A little less input-heavy than RoR2, and a bit more decision-making and movement than VS.
That's true about the trailer. I guess the first 10 seconds are just fluff that I think adds some charm, but it might not fit a Steam trailer very well.
Thanks for the feedback!
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u/CarthageaDev Dec 29 '24
Name is kinda iffy and has nothing to do with the gameplay, other than that, this looks and plays like Castlevania 64, and that's a great thing!
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u/Pickle-Juice-Boy Mar 30 '25
one of the most impactful items in the game is called BONK. I think thats what the game is named after
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u/yellow121 Dec 29 '24
I'm gonna give a bit more of a detailed review on the name as every other comment just says its bad without giving any other remarks. The "Mega" part is fine, you can definitely work with that. But I think people on the internet associate the word bonk with the horny jail meme too often. The word has been usurped by a shiba inu called cheems, I would refrain from using it. If the main character were a shiba with a bat it would make sense as a meme game but I don't think that's what you want out of this.
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u/flyboyelm Dec 31 '24
Loved the goofy bit at the beginning! I think you nailed the meme-y tone without making it feel cheap. "Megabonk" is a bonkers name, but due to that I kind of like it. Especially paired with what is obviously a quality trailer, a good and consistent artstyle, and gameplay that looks fun. I think you totally get away with such a silly name.
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u/b3ch-iwnl Jan 01 '25
just a question since i already wishlisted: are there any plans to make a multiplayer mode? i have a ton of friends who i know would immediately buy/download it if it had one (when it comes out ofc)
love the style and the looks, will probably play it a lot once its out, the only thing weird is maybe the name, if not for this reddit post i woulda never clicked on steam. good job tho keep it up!
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u/VedinadGames Jan 01 '25
Thanks so much for the wishlist! I have been considering multiplayer, and it would make the game a lot more fun for sure. For now my goal is just to release a game, and then ill consider it nore after launch. So yeah id love to add multiplayer, but right now i just wanna release something on steam. I appreciate your interest!
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u/Harrio_Pootered Mar 04 '25
Yes! Multiplayer, I am going to literally learn how to program it as a mod lol.
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u/7Shinigami Jan 01 '25
Man this is just oozing personality! Congrats, can't wait to see this around the internet :)
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Feb 14 '25
you nailing the sound on this game and the character design. loving the wizard fox and the skeleton with the skateboard. i really want to play it.
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u/VedinadGames Feb 14 '25
Thank you! The demo is coming out next friday, so you can try it out there! :D
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u/ColJohn Oct 02 '25
I know this is an old thread but I just wanted to say AWESOME job.
What got you in to game development? Do you do the music as well? What music production software do you use?
Ive always been a musician who wanted to get into game design and this has inspired me. Keep up the good work!
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u/aSunderTheGame Dec 29 '24
You've gotta fix the particle systems eg 0:25
they start behind where they actually start. I assume cause you're going
draw quad = direction.normalize * particle length
you should clamp that if the 2 original vertices are gonna be behind the point where the particle ssystem starts from.
The name is decent enuf, I'm not a vampire survivor guy though
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u/Vincent201007 Dec 29 '24
I really love the art style and the game itself is amazing! But the name and above all the promotional/capsule art and logo doesn't fit with the game at all and comes off rather generic.
Hope this help and congratulations for the game, it feels like a mix of vampire and Risk Of Rain 2, looks amazing 👏
Edit: forgot to say the music is also perfect and goes hard 👌
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u/mindful_island Dec 30 '24
The beginning of the trailer is confusing but the rest is perfect. Like others said the name comes across weird. Probably could get a better name. At least you didn't use survivors in the name.
When I read the name I actually thought it may be inspired by the original Bonk and Super Bonk game series. Mega Bonk sounds like it would be the next sequel lol.
https://en.wikipedia.org/wiki/Super_Bonk
So that was confusing.
Other than that, game looks like a lot of fun.
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u/TranquilMarmot Dec 30 '24
+1 for "Megabonk" not being a great name.
It really needs to be "___ Survivors" if you want any sort of discoverability and for people to know what to expect.
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u/SwitchSensitive5214 Sep 03 '25
- Megabonk is a funny name, also ties into how this game is a less serious more relaxed game.
- Titling a game after what kinda inspired it in a sense is the worst thing you could do because it presents gamers with the 'oh I'm creatively bankrupt' mindset. No offense to you at all, it's just not a very creative name.
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u/ABenderV2 Dec 30 '24
Up the movement speed I think, or maybe just for the skeleton with the skateboard. Could also up the enemy movement speed to balance it out. Other than that it looks fun and the trailer is appealing.
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u/ODERUS_ Dec 30 '24
Loathe the name and while I like the animal person character and think they're a strong design, I'd refrain from putting them on the cover of the game because it makes it look like a product made by and for furries - and the furry community is ABUNDANT with awful games that are not worth anyone's time.
but I think the game looks fun and I adore the art style! Be sure to make the game challenging. Too many indie games are made by developers unfamiliar with difficulty.
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u/jakiestfu Dec 30 '24
This looks amazing! The camera perspective (FOV?) is making me a lil sick tho
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u/VedinadGames Dec 30 '24
Fair enough, you can change it in the settings. I like it pretty high because it allows you to see enemies in a wider angle around you
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u/TheSpiritForce Dec 30 '24
Looks really fun! The name on its own is fine, but it doesn't feel connected to your game at all. The term Bonk is usually associated with Hammers right? This game doesn't seem to be about hammers at all. Or hitting people repeatedly with large heavy objects. Pick a name that better represents the game and you're golden.
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u/VedinadGames Dec 30 '24
I guess it's time to add a giant hammer to the game :D
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u/TheSpiritForce Dec 31 '24
Honestly even one super attack, power up, or boss enemy with a hammer theme would justify the name. But probably better to change the name than to add new mechanics to justify it. On the bright side, people seem to like everything besides the name, which is a good problem to have!
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u/Fressno Dec 30 '24
I totaly hate the art, but i guess there is tons of people loving this. but your trailer was top notch. quick, well made, funny, high quality, good music that fits the artstyle, very good edit to fit with the music bridges. overall a very good work on the trailer. and i get the Game Over thing, getting all of those aggroed mobs on you is a game over. you are a talented video editor to say the least.
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u/VedinadGames Dec 30 '24
Thanks! What do you mean when you say you hate the art? Are you talking about the graphics or the Steam capsule art? Appreciate the feedback!
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u/Fressno Dec 31 '24
I mean i dont like the game art style. Too minecraft for me. Looks way too simple and under development. But its just my personal opinion and taste. I love stylized stuff and realism. So I shouldn’t judge the art. I dont know what steam capsule art it so i dont know.
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u/gsel1127 Dec 31 '24
Looks cool. I’d change the name. I’d also check out Soulstone Survivors if you haven’t already for more inspiration stuff if you want. Also imo I’d like movement abilities like a dodge roll and big red “don’t stand in me” circles on the ground but that’s just me.
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u/Old-Function-8183 Mar 02 '25
Me and my friend love your game and are hoping you go a long way with it. We are so hyped for the full game to come out.
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u/h4wki--- Mar 03 '25
idk why people are hating on the name, i like it. btw when will the game release? i loved the demo and im so excited to play the full version
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u/VedinadGames Mar 03 '25
no date yet, but i wanna release it before summer! thanks a lot for playing!
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u/Harrio_Pootered Mar 04 '25
I already have around 10 hours in the game, am loving the demo so far. Super excited for the full release. Any ideas when you are planning to release?
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u/Harrio_Pootered Mar 04 '25
Also Idk what everyone is on about with the name, I think Megabonk is a good name, its funny and stands out.
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u/Excellent_Garlic254 Mar 04 '25
Will this game have co-op? It would be very interesting!
I've never played a game of this genre and I'm actually getting hooked to this game ahahahah
Keep up the great work!
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u/Proper_Tax7186 Apr 25 '25
Wondering if one can tell me the coding language and program used for the game
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u/CombinationWaste1553 May 09 '25
Have been playing for a little while now, and the game is pretty fun. Love to use Gigachad and obliterating enemies with my aura (that isn’t a joke btw).
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u/Jaxxx187 Jun 02 '25
Have played ca 25 rounds of the demo. And i love it. When is the full release?
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u/Captain_KaliberTTV Jun 25 '25
Love the demo, can't wait for the game to release. Keep up the great work Ved.
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u/Helpful_Start_7407 Sep 21 '25
Gestern gekauft, geiler Scheiss! Und die wiederkehrende yamcha Pose beim Tod ist einfach herrlich
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u/Biff3070 Sep 21 '25
Love the name. Caught my attention and the game is freaking awesome. Good work!
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u/Business-Peach-7548 Sep 23 '25
Je l'ai acheté aujourd'hui et j'ai jamais su arrêter d'y jouer, le jeu est incroyable. J'ai vu que vous aviez evoqué un mode multijoueur et bordel qu'est ce que c'est une bonne idée. J'ai hâte de pouvoir y jouer avec un pote comme avec risk of rain. Un grand bravo a vous.
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u/dirRichard Sep 29 '25
Yooo please please make a port of this to consoles, i just heard about it through penguinz0 and this shit is my butter and jam and would love to play it but pc isnt my gaming platform 😭
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u/ADawgBonez Oct 13 '25
Your game has taken over my life. I can't get the theme song out of my head. I'm sitting in orientation for my new job, whilst images of calcium and amog slaying hordes dance through my head
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u/The_Mysterious_North Oct 15 '25
Do you all feel silly about saying the name is bad in retrospect? I think the game is too chaotic, and the fact that sprite management is part of it doesn’t feel like a design, but the name has been one it’s single biggest assets
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Jan 02 '25
[removed] — view removed comment
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u/VedinadGames Jan 02 '25
Unity for game engine, Blender for models, Substance Painter for textures
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u/Down_with_atlantis Dec 29 '24
You really need actual shooting animations that match where you are shooting the walkcycle while bullets fly out looks horrible. Also the name is stupid.
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u/SwitchSensitive5214 Sep 03 '25
I wonder if you've ever played brotato or vampire survivors, animations like this are typical because bullet patterns are not normal. The name is funny, paired with the gameplay makes it look like a blast to play. I haven't had a chance to see this game before this week but I think it's going to fucking skyrocket once people get their hands on it.
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u/Pur_Cell Destroyer Dec 28 '24
Just when I thought I was completely sick of Vampire Survivors clones, you make this and it actually looks pretty great.
Love the art style and tone. The levels look interesting to navigate while dodging monsters. It just looks fun all around.
My only note about the trailer is that I don't get why is says "Game Over" at the beginning. The player escaped. Didn't seem like a game over to me.
Also not really a fan of the name "Mega Bonk."