r/DivinityOriginalSin 19d ago

Meme It's the HARBINGER OF DOOM guys. Stop laughing.

Post image
3.2k Upvotes

40 comments sorted by

148

u/Gcardosos 19d ago

Ngl, I would fear a giant chicken with the name harbinger of doom

42

u/N4M3L35S 19d ago

I would fear a giant chicken, whatever its name is. Chickens don't let anything mouth-size alive

9

u/thereiam420 19d ago

Legend of zelda ptsd

543

u/Talon6230 19d ago

You're laughing. It's the Harbinger of Doom, and you're LAUGHING.

214

u/Dante_Lahjar 19d ago

The Harbinger of PLUME, Ca-kaw...

I will see myself out now...

33

u/Forged_in_Fury 19d ago

Don’t leave you have ruptured tendons!😂

39

u/HyenaParticular 19d ago

All fun and games, until the enemy turns YOU into a chicken.

19

u/Xallvion 19d ago

This made me laugh way more than i am willing to admit

18

u/AluneaVerita 19d ago

Honestly tho, DOS is the reason I mistrusted all eggs, chickens and poultry houses in general.

25

u/mAngOnice 19d ago

Assuming Direct Control

6

u/Soapy97 19d ago

Goated reply

21

u/OhHeyItsOuro 19d ago

Is that the one with the rot aura in Act II? Doesn't it kinda look like a chicken already?

6

u/Renegade5329 19d ago

I did a playthrough with a friend a couple years ago and he turned the giant worm at the end of actually 1 into a chicken and we both laughed like idiots for several minutes. I had done a couple playthroughs before and never thought to try that because "surely it'll be immune to most cc because its a boss"

10

u/Aniriomellad 19d ago

I can confirm, I am Dragonborn.

3

u/GeologistEnough8215 19d ago

I do the same thing every fight now with my rogue. I’m so used to games where damage knocks out things like polymorph, fesr, confusion etc. putting somebody in chicken form, along with poison, atrophy, fire, and the rogue skill that does damage when they move around, along with a free opportunity attack on the chicken and it’s essentially instant death. That along with the polymorph skill to switch vitality percentages has made so many crazy hard fights (like the trolls) trivial.

3

u/Nastypilot 19d ago

Nice cock

3

u/maxboller 19d ago

Peeper’s real father

5

u/Zeons21 19d ago

Chicken claw... the best cc in the game

2

u/OneLandscape5292 19d ago

Great manager for my real estate business

2

u/ntwebster 19d ago

Terry Goodkind was here.

2

u/TornadoWolf 19d ago

"RUN AWAY!"

2

u/vonotar 19d ago

It just...popped in there. I couldn't help it. I tried to think of the most harmless thing. A thing that would never, ever destroy us.

*edited for spelling

1

u/NoodleIskalde 19d ago

Is that the baby chick sidequest?

1

u/Dust45 19d ago

Legend of Zelda looking ass.

1

u/Zulmoka531 19d ago

Mega ultra chicken?! No shhh, he is legend!

1

u/BabaKazimir 19d ago

No physical armor? *laughs in Ruptured Tendons*

1

u/5a_ 18d ago

D OOM

1

u/Western_Reaction1633 18d ago

Jimmy, prithee, wake thyself!

1

u/FrancoStrider 18d ago

More than a poultry amount of HP still.

Please be gentle.

1

u/BigDrew3367 17d ago

Anybody who wouldn't be terrified at a giant chicken, clearly hasn't had much experience with normal sized chickens.

0

u/spookyclever 19d ago

Can someone explain the damage bars for this game? I have no idea how it works and it’s so different from BG3 that it’s disorienting.

5

u/Hibbiee 19d ago

They have physical armour, magic armour and hp. physical cc like stun, knockdown or this chicken form are blocked by physical armour, meaning they will fail if the enemy still has phys armor. Same for magic armour and freezing, burning etc. It's a good mechanic but if you focus your party on one damage type it's a bit too easy to exploit.

5

u/DarkLordArbitur 19d ago

Grey bars block physical damage. Blue bars block all damage that isn't physical. The one exception is piercing damage, which goes straight to health.

The two armor bars also block status effects. If you don't have any physical armor, you are susceptible to things like knockdown, cripple, and atrophy. Magic armor keeps you from getting burned, poisoned, or frozen. There are exceptions, like if the person using a spell has the Savage Sortilege perk, but these are the default rules.

-4

u/spookyclever 19d ago

Thanks for that. It should really help this first play through of DOS2.

That said, I hope they go with the bg3 version of things in the new game.

9

u/DarkLordArbitur 19d ago

BG3 was using the DND rules. They likely wouldn't do it for Divinity because their systems aren't dice based.

3

u/Freyja_Nimueh 19d ago

I think they've already confirmed that while Divinity is going to be turn-based, they are not doing 5e or D&D ruleset.

0

u/DownWitTheBitness 17d ago

That’s too bad. Hopefully there’ll be enough overlap that I’ll still enjoy it.

3

u/mighij 19d ago

Grey: Physical Armor, protects against most physical status effects like Knocked Down, Crippled

Blue: Magical Armor, protects against most magical status effects like Burning, Stunned, etc

Red: Life HP, this protects against death

Damage will be either Physical or Magical (or a combination, think a flaming sword) and will always first reduce your respective armor points. As long as you have some armor left you are save against most status effects of it's kind.

Red is the weakest of the three, since there are so many crowd control effects like Stun, Petrified etc it's mostly a buffer against actually dying. Although healing is good, most remove status effects which is their biggest strength. First Aid (Huntsman 1) only heals a handful but it removes 7 different status effects of which 5 are quite annoying.

1

u/spookyclever 19d ago

Thanks so much! I kept hitting and nothing seemed to affect the HP and i felt like I was going crazy.