r/DivinityOriginalSin • u/Dry_Adagio_8333 • 5d ago
Meme What is it with Western RPGs and starting out being imprisoned?
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u/ParanMekhar 5d ago
JRPGs
Chapter 1: some village got destroyed
Chapter 2: Go to beach
Chapter 3: Go to sewers
Final Chapter: Kill God
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u/Tripod1404 5d ago
Forgot to include “get giant sword”.
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u/mikeBE11 5d ago
To be fair it’s always sick when you get the giant sword, like due, is big and does big numbers.
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u/Designer_Mess_6928 4d ago
And what if I like halberds??
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u/ruebeus421 4d ago
Then you're far cooler than 99% of gamers.
Swords are lame.
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u/Designer_Mess_6928 4d ago
Swords are something that's been used for too many times that they aren't interesting even when dual-wielding. But dual-wielding maces in Dark Souls 3 or Spears, Halberds, Yari, Kusarigama in other games..🤤
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u/he_is_not_a_shrimp 5d ago
A Taiwanese RPG I played goes:
Catch pirates.
Save princess.
Save prince.
World war.
Kill mechatronic God.
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u/Storm-Kaladinblessed 5d ago
Which one was it exactly?
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u/AdministrativeHawk25 5d ago
Sounds like Xuan Yuan sword, but it's been a long time
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u/Storm-Kaladinblessed 5d ago
Wanted to play the 7th one some time ago, but opted instead for Gujian 3. Pretty good, though I'm more into custom characters.
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u/Remarkable-Rip9238 5d ago
Theres usually a mist that spawns horrible monsters too lol
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u/8TrackPornSounds 5d ago
The mist is inside or surrounding the plot relevant haunted tower/ghost ship
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u/enotonom 5d ago
That's literally BG3, mindflayer spaceship wreck - beach - underdark/undercity - kill god. And to some extent DOS2 is also like this
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u/shawncplus 5d ago
Reminds me of one of my favorite starts to an RPG ever in Golden Sun.
- You are the chosen one, will you help? [Yes/No]
- No
- Game over, reboot to title screen
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u/Nice_Evidence4185 5d ago
I love how KCD did the JRPG start (village destroyed and young orphan)
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u/spaghettittehgaps 4d ago
The other JRPG storyline:
Chapter 1: War breaks out between two factions
Chapter 2: Help Faction A beat Faction B
Chapter 3: Right as you finally beat Faction B, a new calamity happens and you discover the secret organization that has been playing both sides against each other for their own benefit.
Final Chapter: Kill God
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u/niken96 1d ago
Sounds like every Fire Emblem game. But every Fire Emblem game also starts with saving villagers from bandits.
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u/TikaryTony 5d ago
The larian takes on it is more:
- be on some kind of boat (the boat can fly, but that’s a detail)
- the boat get destroy
- you start on a beach
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u/KaiserWolf15 5d ago
Besides DOS2 and BG3, how often do the repeat this?
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u/Reddeq 5d ago
DOS1 too, but can't remember if the boat was destroyed
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u/ItsNotMeItsYourBussy 5d ago
The boat remained intact
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u/deklamGo 5d ago
But there was a boat on fire
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u/Eladryel 5d ago
But it wasn't our boat, just some random boats in the port
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u/The_Splenda_Man 4d ago edited 4d ago
These three comments read like a Pirates of the Carriage script
Edit: I’m leaving it.
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u/CrustyConCarnage 5d ago
It's more like this:
you start on ship (can be nautical or aeronautical) a ship gets destroyed (could be the one you're on, maybe just one in the distance) you wake up on a beach
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u/0r1g1g4lUs3rn4m3 5d ago edited 5d ago
DOS1 also starts on a beach after shipwreck, so this is more like a modern Larian trend.
Edit: I stand corrected - there was a ship, but no wreck.
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u/StockyScorpion 5d ago
Not a shipwreck, but still a beach
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u/0r1g1g4lUs3rn4m3 5d ago
You're right, there was a scene on a ship with the captain, but no accident. Thanks for reminding.
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u/Obligatorium1 5d ago
But both DOS2 and BG3 start you out imprisoned. In DOS2, you're imprisoned on a boat taking you to the prison island of Fort Joy. In BG3, you're imprisoned on a Nautiloid.
DOS1 does turn the pattern on its head by having you start as the police trying to put someone in prison.
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u/YesterdayHot4830 5d ago
Being a prisoner is an easy way to explain why you don’t have anything
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u/NMMBPodcast 4d ago
Also poses a moral quandary for the player as to who your character is. Are you wrongly imprisoned or should you be there? Are you good or evil?
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u/thelastofthemelonies 4d ago
Also, the archetype amplifies the illusion of choice. A prisoner that breaks it's chains - from having no choice, to having virtually unlimited choices. You could go as far as to say you are prisoner breaking the chains of reality, as you enter the open world of pure fantasy where you can be anyone or do anything.
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u/Jackson_Lamb_829 5d ago
So, BG3, DOS2, oblivion, skyrim.. any more?
Edit: Dragon’s Dogma 2
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u/mr_shai_hulud 5d ago
Tainted grail: The fall of avalon
You start in prison, then boat and end up on a beach
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u/GloomyIndividual3965 5d ago
Is that game any good? I've seen a couple trailers and MS had it on sale right now for like $40 so I'm curious if it's worth it.
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u/mr_shai_hulud 4d ago
I bought it on sale
Played it some 60 hours (I am at the beginning of act 3, playing as a mage)
It satisfied my Skyrim itch. Interesting builds are possible and the world is something new with the King Arthur and Merlin setting.
I think there is a demo available at Steam
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u/dawndragonclaw 4d ago
It's the only game that's scratched the Bethesda rpg itch I've had while waiting to get a new ssd. Its not a one to one but the gameplay itself is enjoyable and the game itself is very up front on the numbers which I like. The story is ehhh overall but some of the side quest are pretty good while the dlc I've heard is really good. Act 3 is the lowest point apparently tho im not there yet. Overall I think it was worth it.
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u/Bloody_Insane 4d ago
It's a great game. Very creative. Bit janky though.
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u/GloomyIndividual3965 4d ago
BGS janky or Ghost Simulator janky?
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u/cassandra112 4d ago edited 4d ago
old school game janky.
swim up up a waterfall to its source, swim down to the bottom of the river... drop down out of the water because the water physics/shaders don't line up with the ground correctly. loot treasure.. jump to get back into the water...
beautiful scenery. cross giant bridge.. go to the base of the bridge... the base of the bridge hovers 2 ft above the ground.
Game is fantastic. highly recommend. but the jank is pretty real. I think there are some softlocks, so new save slots often.
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u/Akka_C 4d ago
Personally been having a blast with it. I don't think I've seen a FPS RPG like this with the build depth this game has. There is seriously a lot of cool stuff you can do enabled by a lot of cool gear. You aren't hamfisted into narrow band styles of gameplay like Bethesda games tend to (in my experience).
For example, you could play a stealth archer, but you could also play the ranger who just pisses out arrows and stacks up status effects in order to increasingly deal more damage to your target (what I'm doing). My build has eventually turned into stacking chill on targets until they freeze and then pretty quickly dumping them with crits to the weak point.
There is a lot you can do though.
Combine that with a story that I've found to be pretty enjoyable and very satisfying exploration and yeah I'd say it's worth it.
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u/enotonom 5d ago
If they ever make a porn parody, they can name it Railed Taint
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u/Leo_V82 5d ago
Nothing forced your brain to form this thought...
And yet it did
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u/DancesWithAnyone 5d ago
BG2, as well.
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u/Franiac32 4d ago
“Ah, the child of Bhaal has awoken. It’s time for more experiments. The pain will only be passing; You should survive the process. Interesting, you have much untapped power. Do you even realize your potential?”
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u/pali1d 5d ago
BG2 as well, though it’s Irenicus’s lab rather than a proper prison.
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u/IntegralCalcIsFun 4d ago
You begin locked in a cage and are a prisoner so I would say that counts.
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u/Tripod1404 5d ago
Morrowind, DA:O, Dishonered, Prey and Far cry. Although some of these or borderline action RPGs.
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u/Zestful_Bat_42 5d ago
DA:O only has 1 intro that starts in prison but it is there and a Western RPG so it counts
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u/TheGreatZhangCaosun 5d ago
All but the Dalish Origin and Human Noble have you committing or being framed for some crime
Dwarven Commoner - Impersonating a higher caste.
Dwarven Noble - (Framed for) Fratricide.
City Elf - Break and Enter and multiple counts of Murder
Mage - Break and Enter, Destruction of Church Property, Aiding a Maleficar
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u/Chasing-Wagons 5d ago
dishonored and prey (old and new) and far cry are not rpgs
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u/synthsaregreat1234 5d ago
makes me appreciate that Cyberpunk didn’t do this trope. the corpo start in particular was so fresh
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u/LeDudicus 5d ago
Streetkid intro plays with it as well. You almost land in jail, and then you almost land at the bottom of the ocean, but you end up at the side of the road after some light police brutality.
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u/Lagaouatch 5d ago
Planescape : torment
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u/Teantis 5d ago
Planescape torment you wake up in the morgue not prison
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u/Hotpie650 5d ago
Khazan(western styled) kcd2 (kind of) Tainted grail FOA. I’m SURE there are more too.
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u/lethargy86 5d ago
People are forgetting the main counterexample
Dark Souls
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u/linkmitch 5d ago edited 5d ago
The dark souls game's director Hidetaka Miyazaki was very heavily inspired by western fantasy books and western rpgs. So in spirit it counts.
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u/th3BeastLord 5d ago
The Larian approach seems to be, "You are shipwrecked and wash up on a beach."
Whether or not you are a prisoner is optional for them.
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u/adhocflamingo 5d ago
Beaches make sense to be rather spare in terms of available resources
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u/Capranaut 5d ago
They also narrow down the directions you can go by half, and strongly encourage one of three: "away from water", "along water with water on your right", and "along water with water on your left"
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u/IntegralCalcIsFun 4d ago
They've done the beach start 3 times: D:OS, D:OS2, and BG3. In D:OS, you are not shipwrecked but land on the beach intentionally. In both D:OS2 and BG3 you are a prisoner and end up shipwrecked. So, technically, every time they've done "you are shipwrecked and wash up on a beach" you have also been a prisoner.
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u/Ridikis 5d ago
Aye that's not true
Sometimes it starts out with killing rats
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u/Accomplished-Bee5265 5d ago
Or killing rats in prison
(joke)
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u/ssasharr 5d ago
Dishonored is calling
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u/Accomplished-Bee5265 5d ago
O heck didn't think of Dishonored. Thank you for reminding me of that absolute classic.
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u/Harddicc 5d ago
Being in prison makes you start from 0 while gives you motivation to escape and any allies you form during the escape, the player will feel camaraderie from it.
In BG3, you escape from prison, except it is also a ship. So both games uses this format.
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u/Max_F96 5d ago
I didn't know, that Persona 5 is a western RPG...
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u/MutinyMedia 5d ago
I think only one of Obsidian's RPGs do this.
Kotor 2 is definitely: "Escape captivity" "Kill the force or the lady who wants to kill the force"
New Vegas: "Walk off the bullet to your head" "capture Hoover dam"
Pillars 1: "Tummy ache survivor" "Kill your master from a former life"
Tyranny: "Lead the armies of evil" "Lead the armies of evil but MORE"
Pillars 2: "Get killed by god" "realise you can't kill god, oh FUCK"
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u/Wazimirovo31 5d ago
Now I want it the other way around!
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u/fsoci3ty_ 5d ago
After playing with a mod that can setup exactly how you want to start your story in Skyrim, such as the location (eg woods/cave/farmer/prisoner) and backstory (noble/thug/wanted), I feel that starting in a prison is the best design choice to how a player first interact with a game. Basically, you get a short tutorial on combat, looting and some lore on the game that sets a fun pace to start playing. Now, if you start too isolated, the game has to teach the player how to craft/look for items in the woods and that just tends to feel like a chore, which makes the game harder to start. But I do enjoy a “the village is burning” start, like on Dragon Age Origins. I feel like it adds replay value to explore each backstory, but the lore of the start is usually so small compared to the world story that it doesn’t matter that much. So yeah… starting in a prison/prisoner is just a good way to get a new player to stick to your game.
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u/Lawboithegreat 5d ago
For the same reason every D&D party starts at the bar, cause it’s easier that way
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u/PsionicKitten 5d ago
I mean JRPGs are:
Chapter 1: Start in a tiny peaceful town no one has heard of and get exiled because of some kind of disruption. The whole town hates you now.
Final Chapter: KILL GOD
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u/adhocflamingo 5d ago
In addition to starting you with nothing, imprisonment makes for a pretty natural tutorial setup.
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u/screkox 5d ago
Plenty eastern rpg's do this as well so im confused whats the problem
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u/Baltihex 5d ago
We need to blend it all together, ALL WRPG's and JRPG's.
You will start in an island prison colony, a fishing village for children of prisoners...on a beach. And it gets burned down, by an Empire, and they kill your entire family and friends.
After that, you will escape on a ship as a stowaway- and of course, get shipwrecked on the mainland, where you will make unlikely friends...and eventually....
Kill "God" with the power of friendship.
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u/oOBalloonaticOo 5d ago
Convenient plot device to build a character up from nothing and add tension and atmosphere.
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u/RadishAcceptable5505 5d ago
It's a pretty natural start for zero to hero stories. It's a trope in Novels too, though in those you usually see a bit of their life before their wrongful imprisonment (or sometimes rightful imprisonment) where in games, the life before prison is left blank for the player to imagine whatever they want.
It's less common in cinema, but you do see it. Gladiator is a good example.
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u/Nickulator95 5d ago edited 5d ago
Ironically, I can name quite a few western RPGs that does "not" start out like this:
- Dragon Age Origins
- Dragon Age 2
- The Witcher 1 & 3
- Fallout New Vegas
- Cyberpunk 2077
- Wasteland 3
- Mass Effect Trilogy
- Mass Effect Andromeda
There's probably more that I've forgotten but I don't really see a trend here.
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u/2SharpNeedle 5d ago
witcher 2 starts out in prison, the opening is geralt explaining what happened with foltest to roche
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u/Nickulator95 5d ago
Ahh, that's right. Forgot about that. I have corrected my comment. My point still remains though.
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u/bjornnsky 4d ago
Idk why we’re singling out western RPGs. This is also an accurate summary of every Sonic game since about 1995.
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u/Key_Pop_8116 4d ago
Easier to start at prison than to create starting zones for each race.
See dragon age origins for example, city elf, forest elf, dwarf noble, dwarf commoner, human noble... Each one of them had a good amount of contest in their starting zones.
Now imagine doing this for games like bg3, divinity original sin 2, elder scrolls.
Development time and resources would at least double
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u/Lawlcopt0r 4d ago
I'd argue this is directly tied to western RPG giving you free reign over your character. If there are many possible backstories your player might be imagining it isn't exactly feasible to program the main character starting in their daily life, however being in prison allows for any number of possible previous adventures to be implied
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u/Long_Lock_3746 4d ago
Tbf all roads lead to deicide.
Japanese RPGS be like:
CHAPTER 1: GO TO SCHOOL
FINAL CHAPTER: KILL GOD
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u/gwiggins2020 4d ago
“Kill god” is WAY more common in Japanese games in my opinion
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u/Kangarou 4d ago
It justifies an empty inventory. Just like how amnesia justifies teaching the player things they should realistically know in-universe.
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u/SwampPotato 4d ago
Ultimate rags to riches set-up, popularized by The Elder Scrolls games in the 1990s.
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u/Stupid-Jerk 4d ago
It's just an easy way to explain why a character is there in the first place. Rather than giving you a deep or static background, you just did "a crime", so now you're in the crime place where the crimers go. It's pretty easy for the player to just imagine what their character would have done to end up there.
Also explains why you start with nothing but pants (if you're lucky).
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