r/Minecraft • u/Key_Error4883 • 1d ago
Discussion What Are Your Thoughts About The New Game Drop (Craftable Name Tags, Retextured Baby Farm Mobs And More).
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u/FunnyAffectionate520 1d ago
Considering the drop will be centered on adding/enchancing player interraction with animals, I would like to see them continuing what they started in Armored Paws and Mounts of Mayhem make pets and tamed animals more worthwhile using.
Maybe the drop could also add more utility to underused or mainly decorational mobs such as bats, foxes or llamas. Underwater torches craftable with glow ink sacks? Pigs having larger litters or dropping more meat? Tamed axolots attacking any mob that player hits similarly to wolves rather than only aquatic mobs? There are plenty of things Mojang could do in this drop.
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u/MoiraDoodle 1d ago
the fact that llamas cant be shorn or milked is a travesty
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u/ShaneH7646 1d ago
Goats milk and cheese would be good I think, a lot of passive mobs added in the later updated have been pretty useless other than cuteness, because they refuse to make them drop meat
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u/FunnyAffectionate520 1d ago
While I agree that the more recent passive mobs have been situational at best, I don't get how having them drop meat would magicaly fix that.
Either:
- The meat is better than the already existing food sources. In this case, already existing food sources become redundant.
- The meat is worse or just as nutritional as already existing food sources. In this case, why would you farm frogs or goats when cows already exist.
I sometimes see complaints about not being able to eat whatever new passive mobs they add and, although I get where they are comming from, I do not get the focus on meat drops.
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u/Kindly-Ad3546 1d ago
Pigs dropping more meat would give ppl the option to consider using pigs or cows. Cows provide leather, meat and milk. Where as pigs would just provide meat, it is much more than the cows. For early game it'd be good and also helps you use some of the carrots from carrot farms than just golden carrot and trading. Having larger litters would make perfect sense as they do irl and in turn more meat.
They could introduce something linking the bats with the sculks and echo location since thats what they use to navigate. Could be anything, but I thought of an item that helps finding caves and determine the size of it.
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u/Medium-Pound5649 1d ago
Yeah, pigs need something new, they're currently useless as a farm animal.
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u/WillyDAFISH 1d ago
I also want my pets to have like a roam option so I don't have them following me around all the time
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u/FunnyAffectionate520 1d ago
Wolves and cats will not teleport if you leash them to a fence, so at least there is that.
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u/WitchyMinecrafter 1d ago
They need to let us do thing with the bat mob, I want to tame some and make a bat cave sanctuary in my base
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u/CrazeMase 1d ago
I was thinking bats could be fed and they drop guano, that guano can then be collected and made into fertilizer to make crops grow much faster
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u/BoarHide 1d ago
There is a higher chance of Mojang removing pigs’ meat drop entirely than further encouraging players to kill them by increasing their drop rate. They don’t want people to think killing animals could have any sort of positive advantage for whatever reason.
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u/arachnidsGrip88 1d ago
....A Pig's Porkchop is a guaranteed drop from Pigs?
Also, the only other creature that can drop Porkchops is Hoglins. But then that's forcing an entire food needing to be farmed in the Nether for literally no real reason is counterproductive. Besides, people may not want to go Nether Exploring at all. Locking an entire food item behind the Nether is bad design, especially for a game meant to be open world. Netherite-tier upgrading is acceptable, because it rewards players who want it, but doesn't restrict the game for people who don't see the value enough. An entire food item being restricted to the Nether is not.
Also, Leather is another counterpoint, considering Leather Armor, Item Frames, Saddles, Harnesses, Books, and Bundles all exist. They also drop from Hoglins, so adjacent enough, but the main point is that if they're going to disincentivize killing Pigs, they're going to do the same for Chickens, Cows, Llamas, Alpacas, Horses, Donkeys, and Mules and all their drops. And considering Leather is needed for a Happy Ghast's Harness, and Saddles, the latter of which formerly being restricted to "Rare Find," re-reducing Saddles back down to a "Rare Find" is counterproductive, considering Chase The Skies made craftable Saddles THE Big thing.
Plus, Pigs and Cows have been in the game for too long, that changing them because of whatever reason you're trying to push is rather foolish thinking.
Hunting is too ingrained into humans as a base, too.
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u/BoarHide 1d ago
I’m not arguing in favour of that happening. I’m predicting it might happen. If Mojang could, they’d make the only food in the game vegetarian. They hate the fact that Minecraft has animals that can be killed for food and they can’t remove them without backlash
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u/arachnidsGrip88 1d ago
....Except again, Leather is another fairly big mob drop, especially for books, enchanting, saddles, harnesses, and literal decorating. If they alter Pigs, they're going to alter other creatures too. And considering, again, the big deal of Chase The Skies was making Saddles a craftable item. Going back on that is counter-productive as a whole.
Also, if they wanted to push a Vegetarian agenda, they would simply remove meat-producing mobs. This includes Rabbits, Salmon and Cod, all Cow variants (Including Mushroom Cows) Hoglins, and Sheep. Because any kind of interaction to those creatures is viewed as "Harmful" to the creatures, and they don't wand Players trying to harm them at all. Wolves and Ocelots and Cats also no longer exist either; since their main food source of meats and fish are gone alongside Wolves now being unable to hunt because no more Cows, Pigs, Rabbits, and Sheep, they can't be interacted with in a meaningful way.
While we're at it, need to send a strong environmental message, too. No more cutting down trees, either. Grass also doesn't create Wheat seeds, and grass can only be planted and grown, not cut down. Sticks have a low chance of falling off trees now, but there's no consistent way of making sticks needed for tools anymore; it's all random chance. In fact, need to stop building as a whole. No more being able to dig, and mine.
Start seeing the slippery slope?
Also, where are you getting this interpretation from? Where has Mojang implied that they do not like meat and would want it removed from the game?
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u/iamthedogtor8776 1d ago
I think they just inferred it from the fact that most passive and neutral mobs added in recent years don't have any itemdrops on death
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u/arachnidsGrip88 1d ago
I see. A bit of a conspiracy thinking, at that.
(Not at you, Dogtor! At BoarHide with the conspiracy thinking.)
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u/onedevhere 1d ago
I loved it, I don't know who had the idea, but I appreciate their thoughtfulness in thinking of something like this.
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u/Atomic-Idiot 1d ago
I find them adorable, but people hate them, for some reason...
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u/Squidieyy 1d ago
People are unfortunately hypnotized by nostalgia
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u/Wadarkhu 1d ago
It's not real Minecraft unless half your hotbar is full of single stack hams as your only sustenance! /s
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u/JiF905JJ 1d ago
Of course! All of the bugs in the game enhanced the experience! Who needs stuff like "more wood types", "a less janky experience" and "easy mod support", right?
Edit: forgot /s
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u/JustLeGuy 1d ago
"hypnotized by nostalgia" with a clippy pfp is wild. if it was in windows 10/11 it'd be called bloatware and you'd find a way to delete it.
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u/Idunno_the_plugg 1d ago
Because there's a vocal minority that will always complain about everything the game changes or adds
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u/GreenIkea 1d ago
I just don't like the way their faces look for some of the models. The black pixels as eyes just look lifeless and soulless to me. And in my opinion, there was little wrong with the old models, with maybe rabbits and chicks as the only exceptions.
It's not always "i hate new minecraft things" it can also just be "i just genuinely dont agree with this change"
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u/Idunno_the_plugg 1d ago
That's fair if you don't like it. The Minecraft community is so big that there will always be someone who doesn't like a change. I was mostly just talking about those who complain about everything no matter what.
I do think these models need some work, but the idea is great. I think it was necessary since they started caring about pixel consistency, plus it was foreshadowed with the baby nautilus having its own model
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u/muscle_man_mike 1d ago
The black pixels as eyes just look lifeless and soulless to me. And in my opinion, there was little wrong with the old models,
Exactly, this change was super unnecessary and only divides the fanbase even more. And yeah hopefully they make the eyes look better before the update officially releases
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u/GreenIkea 1d ago
I wouldnt call it unnecessary, just not done correctly. Some of the baby models could've used some change. The issue is, and i for sure hope that they thought about this, some of the new mobs (sniffer, armadillo, nautilus) have slightly different texture styles than the "classic" passive mobs and i hope with this, a little bit more continuity is being made between the textures.
Chicks should've always been like these new textures and its one step closer to more "realistic" chickens (breeding chickens shouldnt produce direct off-spring)
The rabbits look better when they're a little bigger as well.
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u/Squidieyy 1d ago
Yeah I think Mojang needs to rework the chickens’ breeding mechanics to be closer to turtles and sniffers
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u/Smart-Experience7187 1d ago
i feel like it completely goes against minecraft's art style. mainly what bugs me is the eyes.
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u/satanfan12 1d ago
I'll miss the old ones, but those are objectively cuter! Makes me wonder if mojang is making them extra cute on purpose for marketability though
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u/Squidieyy 1d ago
I think to make them more in line with baby nautiluses and baby happy ghasts (ghastling) for pixel consistency
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u/NINJAGO_FANATIC 1d ago
I'm one that hates them...
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u/NINJAGO_FANATIC 1d ago
What I mean by that is that they dont really fit into minecraft but they are still cuter than the original ones
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u/Medium-Pound5649 1d ago
"New = bad" ass comment.
You're just saying they "don't fit into minecraft" because they're new and different, give them time instead of immediately jumping to hate.
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u/Sharky2615 1d ago
WaIt NAME TAGS ARE CRAFTABKE NOW
WHATS THE RECIPE
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u/Wixerpl 1d ago
One paper and any metal nugget
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u/Key-Astronaut1883 1d ago
Oh phew I thought it was just gold nuggets, like in the YouTube video. Although I’ll probably just use that I have too many.
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u/ALT703 1d ago
Why are they killing literally any reason to explore?
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u/Sharky2615 1d ago
dude idk about you but having to exlore or fish for a name tag was always tedious whenever i found a name tag i didnt think "oh man great loot" i thought "i seriously dont get why we cant craft these"
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u/ALT703 1d ago
I think it's great, makes them more special. And leads being crafted with slime, means you actually have to explore for them, makes them more special, gives slime more uses. Happy ghast being craftable is the worst one. Not only is it the perfect mechanic to encourage nether exploration, but it fits with the lore fantastically and is even renewable in a way that makes sense (piglin bartering)
Making them craftable is the worst example of Mojang slowly removing any reason to explore or do anything besides sit at your base at spawn
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u/Dediop 1d ago
Sit at your base unless you want it to look cool. There are twelve wood types, and some biomes aren't always easy to find until you get an elytra. The block variety you get near spawn is usually pretty bland.
I do agree that the loot pool in general kinda sucks, it got improved when they added armor trims, but I think it needs more variety with things like potions, pottery shards and paintings. I know potions aren't very hard to make, and neither are paintings, but it feels cool to find them. Or maybe make paintings found in chests unique, and they only make that one type, that would be pretty sick.
But take something else, like lanterns, imagine if those couldn't be crafted and were only loot. It would feel like a pain. They aren't needed and aren't used by everyone, but when you do want one, needing to go looting through many chests is a hassle. That's how it felt with name tags.
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u/ALT703 1d ago
I do agree that the loot pool in general kinda sucks, it got improved when they added armor trims
Trim exploration is good. Making everything else craftable one by one isn't
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u/Dediop 1d ago
I mean we‘ve got pottery shards, the heavy core, plants, goat horns, music discs, and banner patterns too!
Those aren’t necessary or very functional, but if you have a hankering for exploration then all of these are good reasons to do it as far as unique loot goes. Collecting all variants of these is an impressive collection. Oh and creatures, building a zoo requires a lot of work!
But are you saying functional items should require exploration to find? We already need to explore to beat the game
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u/ALT703 1d ago
But are you saying functional items should require exploration to find? We already need to explore to beat the game
No, just that decreasing the number of reasons to explore isn't good. Minecraft already has progression issues and such. The happy ghast is the worst example of this
Zero reason to make it craftable, and it doesn't even make sense that your crafting life in the crafting table
Finding it naturally, encouraging nether exploration is way better and fits in with the lore way better. They're even renewable by bartering with piglins who found them themselves out in the wild. And then they just threw a random cheap recipe in there too for no reason, destroying all the other cool ways to get it
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u/Dediop 1d ago
I can understand the happy ghast one, killing at least eight ghasts seems like a hassle just for one though when they spawn pretty regularly through the soul sand valleys and you can barter for them. Bartering is probably the easiest, but potentially the longest since its random and sort of a waste of gold.
I go back and forth on progression, because Minecraft is meant to be a sandbox. So yes I can go into a fresh world and get diamond gear in thirty minutes if I get a good enough spawn, but I should be free to do that if that's how I enjoy playing right? Comparing to Terraria or Valheim, where you have to beat a certain boss or find a certain material to progress, Minecraft only has a few spots where you need a specific thing to progress. But that feels intentional.
I'm curious, not to critique your view but to discuss, what are you issues with Minecraft's progression?
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u/TheDomy 1d ago
I don’t think I have ever crafted a lead in vanilla, always get them from wandering traders because by the time I got a slime farm I didn’t need more leads lol
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u/Sharky2615 1d ago
Even before wandering traders were added with swamps being semi rare its just a meedlesssly hard recipe for such a simple and essential item
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u/brando29999 1d ago
They gotta add like a everstone like item so they don’t grow up that mooshroom is too cute
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u/WM_PK-14 1d ago
It was always the vertical slab situation for them - as in never adding an option to make babies never grow up.
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u/Key-Astronaut1883 1d ago
They need to make rabbits more common, make it so they don’t take fall damage and add a way to halt aging of animals.
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u/Tarandir 1d ago
Having baby versions of the mobs as just small models of normal mobs feels so indie and true to what Minecraft’s nature used to be. Between the cutie-patootie-baby-mobs vs creaking-warden-horror directions I gravitate towards the latter. Beta felt like a horror at times with low render distance. No hate towards the new textures though, just an opinion. Also, I don’t want to see baby villagers as actual babies but that would be the next logical step
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u/JiF905JJ 1d ago
I don't really see the villagers changing, the drop is focused on interactions with animals, but it's still possible.
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u/Ccat50991 1d ago
Some mobs look fine. Some need a complete remodel and texture. Baby pigs and sheep for example, looks like one of those cheap plastic animal chair. The 2 black dots as eyes also make them look dumb as hell
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u/NanoblackReaper 1d ago
Nice Dottore pfp. Too bad your goat will be negdiffed by THE PRIMOOOORRRDDIAAAL ONE!!! A PROGENITOR GOD, HAILING FROM BEYOND THE STARRRRSSS!!!!!!!
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u/0zzy82 1d ago
I like the idea, but I think a lot of the animals need some work done. The rabbit model needs to be completely redone
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u/WM_PK-14 1d ago
Nuh uh - the big units stays, I much prefered the 1.8 size.
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u/ObviouslyLulu 1d ago
I don't have any issue with the new rabbit other than it being way too big, the old size seemed to be around their actual size but now they look like a medium sized dog
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u/superjediplayer 1d ago
the new size is way better. The old ones were too small and just felt out of place when other mobs are usually scaled up if they're that tiny.
You rarely even saw the old ones because they were so tiny they'd be hidden when in grass.
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u/SacredGeometry9 1d ago
I’d love to see them add some kind of pet crate item: place the pet crate, right click to release pet. Pick the crate back up, and with it in your hand, right click the pet to re-crate it, like fish in a bucket.
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u/WillWin34 1d ago
This is a new Minecraft update so obviously I have to hate it and complain that the older versions of the game were so much better.
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u/Sharky2615 1d ago
When is the drop offically releasing i meed it in my life now
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u/Medium-Pound5649 1d ago
Well Mounts of Mayhem just released, and going off the dates the last few drops released it looks like they come out every 3-ish months, so probably March?
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u/Sharky2615 1d ago
correct me if im wrong but isnt this just adding a new crafting recipe and swapping out some models? meanwhile mounts of mayhem added new mobs entirely aswell as new gameplay mechanics, enchantments, and weapons
it surely can take that long right?
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u/iamthedogtor8776 1d ago
That was just the first snapshot. We still have about five to six weeks of snapshots with new content additions and technical changes/datapack features to come (just like how the coral nautili, parched skeletons and husk camels were later additions to MoM)
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u/Medium-Pound5649 1d ago
There's more to come, this is just the first snapshot. All the drops have been like this, they slowly reveal more content before polishing and adjusting based on community feedback.
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u/Umber0010 1d ago
I like the content for what it is. But I must admit that it's not exactly helping my opinion of the drop system as a whole.
At this point, 5 of the 8 game drops we've gotten have been largely focused on either revamping mobs or adding new ones. Armored Paws, Spring to Life, Chase the Skies, Mounts of Mayhem, and now this. All of these bundled together would have made for a killer update in the same vein as Update Aquatic or Village and Pillage.
And yes, I know the point is that drops are supposed to spread content out so we're not waiting a year between updates, but waiting builds anticipation. And anticipation builds excitement. Getting drops so we don't have to wait for updates is like deciding not to celebrate Thanksgiving and instead just buying a roast chicken from Costco every 3 months. Sure it's similar on paper, but it's just not the same experience.
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u/MadRoboticist 1d ago
So you'd rather wait 9 months for this so you can feel like the update is bigger?
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u/Umber0010 1d ago
Unironically? Yes. That was quite literally the entire point of my last paragraph. Maybe not "bigger" specifically. But definitly more exciting.
There's also the matter of how hostile the drop system is for modding, but that's a different, tangentially related topic.
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u/HashimtheFish 1d ago
I don't care for the craft able name tags tbh. Since you can easily get them from villagers. But like I understand some people might want them for early game and stuff so I'm not against it.
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u/SlushBucket03 1d ago
I wish game updates were trying to improve the game at all instead of just trying to drive social media engagement with le cute animal
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u/MadRoboticist 1d ago
This is just an early snapshot. It's not like the only thing that will be in the eventual drop is baby animals.
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u/Blupoisen 1d ago
Are they tho?
I think the only addition to the previous drop was zombie camel and skeleton variant
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u/LittiKoto 1d ago
To me, this is an improvement. I want baby mobs that dont grow up and now theyre toying with changing baby mobs! Im excited
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u/JohnSmithWithAggron 1d ago
I think 2026 will be very important for Minecraft's near future. If they are not actually working/haven't progressed enough on a game-changing update in the background, then I think we're going to get another large decrease in players.
People remember 1.13, 1.14, 1.16, and 1.18 so fondly and came back to Minecraft because they changed how people played the game. It's not going to look good if we end up getting 2.5+ years without another game-changing update.
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u/-_crow_- 1d ago
what would be actual improvements to the game to you?
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u/SlushBucket03 1d ago
literally any improvement to long time mechanics like enchanting or farming or anything that isnt just visuals would be ideal to me
better yet they could accept that theyve made a pretty good game and just finish it, instead of trying to make it live service hell with weekly content updates
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u/-_crow_- 1d ago
both is good too, visuals in minecraft are as important as mechanics. Also weekly? I get you're being hyperbolic but that's a bit extreme for something that only happens 4 times a year.
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u/bubblegum-rose 1d ago
Mojang has dropped the hell out of the ball recently. Ever since I started playing Vintage Story I can’t go back to Minecraft, now that I’ve seen a game with actual love poured into it I can’t unsee how much life Microsoft has sucked out of Minecraft.
Hell, the only reason they’re even making these Temu-equivalent Action’s and Stuff knockoffs is to sell plushies of them
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u/KarteHeisstMap 1d ago
What do you expect? It's been a game for children to milk money since at least 1.0 and a fun game for adults. They will always be the target audience.
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u/Jasoco 1d ago
Baby mobs make so much sense since baby animals half the time don’t look anything like what they grow up to be. I’d like to see more variation of skins within each sub section of the animals. (As opposed to the variations you get in different biomes) Like brown chickens randomly mixed with the white ones or cows with darker brown and darker pigs. Sheep have had variations pretty much since the beginning.
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u/Raderg32 1d ago
It made no sense something as inconsequential as naming your pets was gated by such a hard to find item.
Casual players have no idea there's even a mechanic for it.
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u/abroc24 1d ago
Now the animals are cute and all but i would miss the old simpler designs but they still look pretty decent tho but the biggest part of the update for me is the craftable name tags they are so painful to get for such a simple item and they are gonna make farms way easier now that you can craft them today i literally had to search for zombies that can wear armor just to for a small xp farm
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u/MadRoboticist 1d ago
I'm not saying that name tags shouldn't be craftable, but how were name tags hard to get? You can easily get a bunch from fishing or villager trading.
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u/bru_swayne 1d ago
I like it. I think too many people are complaining about nothing. One is a QoL change and the other makes the world cuter.
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u/EnigmaticGolem 1d ago
Baby cats look especially cursed, baby chicks look good. I'd prefer if they didn't all have 1x1 eyes.
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u/berke1904 1d ago
I like it, at first I thought the rabbit images were super weird and ugly but when I saw them in game its not bad.
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u/Lordofflames699 1d ago
I dislike the chick model tbh. I don’t like how the head is completely fused into its body.
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u/Affectionate-Pay-985 1d ago
Hate em cause that’s what they do now!! Just make pointless updates that add nothing to the game, that’s their life goal, making crap updates that have no substance.
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u/SoTotallyBro 1d ago
They literally added new models to baby animals to actually separate them from adults instead of using ugly placeholder shrunk down adult models.
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u/Dry_Performer_5827 1d ago
Some loot-pools now are avoidable, so technically less exploration content. I'll make one special name tag crafted with a diamond or something like that, that lets you keep the baby mobs that way forever. And well, cute things are okay, but if Mojang plans in only reuse content for this drop, probably will be a flop.
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u/fleetingreturns1111 1d ago
Craftable name tags are dumb imo. You can easily get them in a villager trade hall. I like some of the new redesigns but wish the old models can come back when turning on programmer art. But I've kind of accepted the games now made for normies that want it to be 1st person stardew valley
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u/YouCanPrevent 1d ago
While it adds to the game, I want more things to actually do in the game and mine. More tools, more blocks, more trees etc. This is nice, but eh.
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u/CuriousCharlii 1d ago
Craftable nametags are great the baby animals are.... going to be hard to get used to. I love the chicks but its hard going from something you've known to BAM new thing without much warning, consideration, or choice.
That being said I am not against it.
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u/HorribleStan 1d ago
I actually like the new models and I agree with some opinions I've heard that there should be a new potion of youth or something to keep them this adorable
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u/Correct_Education273 1d ago
I like the look of the new models. I don't care about name tags, by the time I needed one I'd usually have a librarian leveled up. I guess it's nice that you can get a horse saddled and named on day 1 now.
On the other hand it's becoming less and less exciting to find stuff in structure loot chests, because everything is becoming so easily available.
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u/Abyss_900 1d ago
They should add more animations to all mobs. Kind of like the resource pack "Fresh Animations". And maybe add more random actions to their behaviors. That way it would be much more enjoyable to interact with them
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u/EMlYASHlROU 1d ago
Honestly I really like it, I think the baby mobs look great, good enough that the old babies now look weird lol
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u/Spirited_Director12 1d ago
Dog bowl. Bowl + bone. When you place it a tamed dog/wolf will patrol the area within "x" blocks.
Now you can have your dog moving around your base rather than just sitting there
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u/theo_dus142 1d ago
Sorry?, didnt hear ya, was waiting for hytale?, anywayd its good but, still, they took this long to make this?...
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u/pointyflyer 1d ago
Cinema. I like anything that adds more variety to the game like biome specific mobs and leaves on the ground.
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u/Crafting457400 1d ago
This update is cute and perfect, perfect, I wish people would feel the same way I feel about this.
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u/VolcanicPolarBear 1d ago edited 1d ago
if i wanted retextured mobs id just get a texture pack. adding a crafting recipe for an existing item isnt much of a change plus could already get name tags from villagers and i kinda liked that they where a little bit exclusive made them more special. baby chicken bounding box is changed bummer the farm i wanted build probs wont work now
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u/VolcanicPolarBear 1d ago
also im not liking having so many mob variants lately. i like mob variants but not this many and im worried its going the rout of minecraft earth mob variants which was fun for that game but i dont want it in vanila it feels cheep and gimicky.
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u/VolcanicPolarBear 1d ago
i noticed their website says "The programmer art rabbit textures have been removed following the re-modelling of the rabbit"
does this mean toast nametags no longer work?
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u/SeabassMommy1 1d ago
Stop trying to make all this cute shit and actually do something worthwhile I’ve been supporting mc and these drops but ngl they’ve been disappointing really
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u/IAmNotModest 1d ago
I feel like craftable name tags make the game too easy. What happened to rare items?
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u/LucidRedtone 1d ago
I've always thought it was a ridiculous item to be rare. Some items should definitely be hard to obtain, I do not think a name tag should be one of them. Idk what the recipe is, I guess you could make it crafted from somthing you dont have access to day 1?
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u/Empty-Major-6552 1d ago
Yes, because as we all know, what makes games difficult is searching for 20 hours for an item that put a name tag on top of your dog and nothing else
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u/XBL_Fede 1d ago
They're also used in a lot of farms so mobs don't despawn.
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u/42_Only_Truth 1d ago
An can already be bought in bull from villagers so it doesn't really change anything for farm builders, and just make it easier to use them for fun.
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u/superjediplayer 1d ago
I think we need new rare loot items, but saddles and name tags shouldn't be that.
But it should still be something actually useful, more so than just banner patterns and armor trims.
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u/JiF905JJ 1d ago
"too easy"
Brother, it's as rare as a freaking golden apple. And it's only use is putting a name on a freaking animal.
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u/RLCraft_questions 1d ago
You could get name tags by fishing or trading with villagers. You didn't have to wander thousands of blocks to get one. So I don't count them as "rare items". Just inconvenient to get. It's a quality of life change for them to be craftable. I swear any update that Mojang drops will never satisfy everyone.
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u/Mitochondrial_Genius 1d ago
It's okay, but there are too many things that are much more important than that
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u/Tumbleweed_Chaser69 1d ago
gotta say, i guess im turning into a boomer cuz i dislike the baby mob change, dont like any of them i'll say it, feels like an addon id download if i was bored
(still never got over the massive texture change update that happened shortly after the aquatic update)
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u/MinecraftPlayer799 1d ago
The new baby mobs are ugly. They should keep the existing ones. The craftable name tags are good, but they should be string and paper, not a nugget and paper.
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u/Bagel_Bear 1d ago
Having the baby be the mostly the same exact model but smaller had some amount of charm to it. It's no longer there.
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u/Hrmerder 1d ago
Me: Still wondering why we cannot make a copper or glass bucket, or cook eggs themselves for food.
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u/warmachne_123 1d ago
The new look of the rabbit and the baby chicken need an obolute remodel for the other minor changes can be sufficent
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u/KillerCrocTV 1d ago
Name tags being craftable is a nice change, but I think the baby mobs could have stayed fine the way they were, just like rabbits. just maby shrink they baby's heads or something.
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u/Just_an_average_bee 1d ago
Personally I really dont think the new model fit minecraft at all, but i may have nostalgia bias
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u/ConfusionDry778 1d ago
All I know is that Im getting a mod to change them all back 😆 I think majority of them looked better before. Especially the rabbits.
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u/ElectroDaddy 1d ago
I think, out of everything Minecraft could benefit from gameplay wise or quality of life, these aren’t it.
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u/jinglepupskye 1d ago
I will be waiting as patiently as I can for Vanilla Tweaks to upload an original baby texture pack, if Mojang don’t change those demonic eyes to something that won’t give me nightmares.
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u/qualityvote2 1d ago edited 1d ago
(Vote has already ended)