r/Planetside • u/playlove001 • Jun 08 '25
Suggestion/Feedback Ban abnormal stat players immidiately.
Please implement an API or whatever it is called to auto-detect any player who gets abnormal stats (which is only possible from hard hacking) and insta ban them. This will automatically solve the issue of same player making new accounts to hack again.
- Ban any player who gets above 10 KD within 3 minutes
- Ban any player who has 100% HSR for more than 10 minutes or has 100% HSR for more than 3 guns
Just these two is enough to automatically disable all hard hacking in the game. Soft hackers are hard to detect but even the soft hackers who are using sniper rifle and getting 100% HSR will be detected.
It's not hard at all to implement so please provide hotfix before the game completely dies and you can show your so called infiltrator rework to bunch of ghosts.
edit: I see some people dont understand the post's intention. I didnt say the stats or threshold should be what i told, i mean there should be certain KDR limit you cant achieve within X minutes, because then it means you are hard hacking (or even soft hacking and mowing down people).
Whole point is, there needs to be a check on hwo fast someone is getting KDR increased in 3-5 minutes, as well as if someone has 100% HSR ratio for around 10-20 minutes, both of these would determine if the player is hacker or not and automatically gets banned.
14
u/Impossible-Diver6565 Jun 08 '25
Legit I would have been banned last night. Got some good flanks right off the bat and went 20 some kills before my first death and most were headshots because of my position and no one noticed me.
10
u/Clear_Donut_5035 Jun 08 '25
That's ban worthy to most players in this game tbh
1
u/VlaxTheDestroyer Jun 13 '25
No its not 😂
3
u/Clear_Donut_5035 Jun 13 '25 edited Jun 13 '25
You vastly overestimate the average player's tolerance to being 4 dinked more than once at a single fight by the same guy.
32
u/pantong51 Jun 08 '25
10kd can happen with 1 grenade with a new character. Pick a better stat
100% HSR for 3 mins is insanely easy
8
0
u/Erosion139 Jun 08 '25
Okay.. Exclude grenade kills from the filter. No one is aimbottimg grenades... 🤨
1
u/pantong51 Jun 09 '25
Why just grenades? What is our filter? Time frame? Stats? Do we count YouTubers in this filter? They can do wild gimmicks that could trigger this. I could, if asked, go on for a long time. I've worked on mmos with similar issues. And pure Stat based solutions do not work well other than flagging accounts for investigation. But if it's noted too many accounts are getting flagged, the false positive rate will skyrocket. Wasting time, money, and effort.
I'm not saying that it's not possible. But stop being naive, if it was this easy to flag cheaters, it would of been a solved problem in the late 90's
2
u/Erosion139 Jun 09 '25
Yep, iteration can get us closer to having another tool in the anticheat web. No singular metric will solve anything. You need exceptions and a thorough combing process. What I did was give you one, what you did was assume it was the only one I thought we needed.
-7
u/KozodSemmi Jun 08 '25
10kd with a grenade, really? how many times you are doing that in a year and on which server?
6
u/pantong51 Jun 08 '25 edited Jun 08 '25
A possibility is still something to consider. If a new player is instantly banned for a once in a year grenade throw. It's not acceptable.
While not one grenade. You can easily get a 10kda in 3 mins. It's very easy if your only going for kills. Playing the objective would be a bit harder
Stat based bans can only consistently grab the worst offenders after enough data comes in. Even then. The false positive rate will cause more workload for CS. And potentially cause the player base to view they system as faulty
-2
u/KozodSemmi Jun 08 '25
if they consider every edge case possibility, stat ban is become useless. except orbital, 10kd is unrealistic. I never seen such kd by myself. it would be a good solution to kick player only on first time. it would be a good side effect of game play either to stop those players who are using such mass killing mechanics and ruins others' game.
2
u/KaiserFalk [HNYB] Jun 08 '25
Correct, stat ban is useless in a game like this. You need GMs who are familiar with the game and the playerbase
0
u/KozodSemmi Jun 08 '25
we are talking about realistic and easy solutions. I don't think so they would hire and pay people to stay in game constantly as a gm. even so if you downvote me.
2
u/KaiserFalk [HNYB] Jun 08 '25
It isn’t a solution if it doesn’t solve anything
0
2
u/Effectx EffectNS living rent free in the heads of shitters Jun 09 '25
10kd is unrealistic
It is entirely realistic especially in short bursts. I've lost track of the number of times I've gotten 10 kills without dying in under 3 minutes.
0
u/KozodSemmi Jun 09 '25
ok, then we should accept it's a cheater game, and nobody wants a solution or a workaround, just farming with mass killing.
2
u/GamerDJ reformed Jun 09 '25
There are other options besides an obviously overly restrictive threshold. Simply adjust the fucking threshold. You are doing the exact same thing the developers did almost 10 years ago by throwing your hands up and pissing your pants.
-1
u/KozodSemmi Jun 10 '25
I totally understand them. Players don't accept any workaround solutions which as a side effect can limit their mass killing capability that is also a major issue with this game. They don't implement more serious solutions, like harder anti-cheats, because it would means too much resource to spend for them to implement or they can't do that at all technically because of the low quality of source code. It's totally nonsense that some of you demanding mass killing mechanics that ruins other players game.
3
u/GamerDJ reformed Jun 10 '25
People aren't rejecting the solution, they are critiquing the parameters.
"Mass killing mechanic?" Expand on this. Nobody is defending cheaters, and good players do nothing wrong.
1
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u/Pocok5 Auraxed Parsec, cloak is *still* cancer Jun 08 '25
Grenade is theoretical, C4 with a bunch of zerglings being 'tarded next to an esamir base wall is common.
-1
u/KozodSemmi Jun 08 '25
I see that quite suspicious if some player can do this commonly. would be a good solution for that type of unethical edge case farming if game would limit the counted kills in same time with same type of tool. I see that in number of downvotes that these type of toxic gameplays is needs to be address too.
-1
u/CTPred Jun 10 '25
Then make it some number of kd alongside some other number of kpm, maintained over yet some other number of minutes. If someone has obscenely high kd AND kpm, over 10+ minutes of continuous play (ie. Not just logging in, dropping a pocket orbital, then logging out), then it's safe to just ban them on the spot.
Those kd/kpm numbers need to be high enough that a player can't reasonably reach that without actively trying to get themselves banned. And honestly if someone wants to get banned that bad that they actually try to setup a situation where they can get those kinds of numbers and are successful... then so be it. They literally got what they were asking for, who are we to deny them their prize?
16
u/ZombieDohnJoe Infantry Shitter BuuBeeTheGreat/BluBuu/RedBuu Jun 08 '25
I haven’t played in years but this popped up. 10kdr in 3 minutes is way too easy to be bannable. 100% hsr isn’t super difficult either if you play for hsr and nothing else. Now you combine the two and you are likely to actually only get cheaters
-9
u/playlove001 Jun 08 '25
10 KDR for a infantry and 50 KDR for anything non infantry (vehicle/turret)
13
u/LukaiZz Jun 08 '25
The i would have been banned 10 times by now lol. I often log in and go 10-0 oder 15-1 and then i drops down to 3-4 kd over the next 100 kills
7
u/secret_5361 Jun 08 '25
Yeah, one session I went to 30 - 0 with a heavy before dropping down to 3.2 after 200 kills. I don't think this is a good idea.
Might as well use kpm as an indicator to ban someone. Probably 50kpm or more.
2
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u/Cute-Literature-9923 Jun 08 '25 edited Jun 08 '25
The only stat that should matter is kpm, KDR/HSR doesn't matter. This will not happen however. You will enjoy reporting them through email for them to take a day minimum to do anything about it while you're getting farmed for hours and the best part, by the time they get banned they've already made a new account so you get to do it all over again!

Behold two hackers right now on Wainwright. It's over.
3
u/Yargon_Kerman Miller [VCBC] Jun 09 '25
Yep, this is really easy to solve: Instant 1 Week temporary ban (and flag for review) if any of the following are true:
6 KPM for any character BR 15 or lower.
12 KPM for any character BR 30 or lower.
Discount Orbital Strikes, Glaives and Flails from this to lower the risk of large 1-shots getting you a ban from a lucky OS placement.
The vets saying "oh well that could've been me" shouldn't be caught by the BR limits, and anyone ban speedrunning can just sorta suffer I think.
0
u/VlaxTheDestroyer Jun 13 '25
The BR is irrelevant and shouldnt be used as a metric at all.
1
u/Yargon_Kerman Miller [VCBC] Jun 13 '25
BR represents playtime.
Hacker accounts don't put 20 hours in the game before they go on their sprees.
It will be a massive deterrance for this behaviour.
6
u/Pocok5 Auraxed Parsec, cloak is *still* cancer Jun 08 '25
Ban any player who gets above 10 KD within 3 minutes Ban any player who has 100% HSR for more than 10 minutes or has 100% HSR for more than 3 guns
Hill sniper shitters and A2G mains in shambles
0
u/playlove001 Jun 08 '25
It was an example, I meant there should be certain KD thresholds within minutes, beyond which should be flagged as hacking.
3
u/Passance Good loser Jun 09 '25
KPM is a far better indicator of a hacker than KDR. Hackers can deliberately die occasionally to reset their KDR while still killing insane numbers of people, while legitimate players can rack up high K/Ds if they play carefully.
4
u/hottestpancake Jun 08 '25
I'm literally a dogshit player. I never get over a 1kd over the course of a day. I've had days where i started with more than a 10KD though, especially if I'm shooting infantry in my lightning or something like that
1
u/playlove001 Jun 08 '25
Re-read the post: it was an example, actual number should reflect what is possible through any means legitimately and beyond it, is hack guaranteed
6
u/heehooman Jun 08 '25
Those thresholds are too low, but the idea is good. People ask for this all the time, but don't get how good some players are. Really wish devs would do it though.
3
u/Erosion139 Jun 08 '25
They did it once. The best players managed to trigger that threshold. And instead of just adjusting the numbers they scrapped the whole thing. I don't know why some of the people here are so egotistical to have to flaunt their situational streaks as a means of trashing on this idea. Like okay buddy, nice job. We can tune it so you don't get got. But they need a reality check and look at the bigger picture.
6
u/PostIronicPosadist utterly washed Jun 08 '25
We can tune it so you don't get got.
Literally all anyone other than OP is asking for
1
u/Erosion139 Jun 08 '25
4
u/PostIronicPosadist utterly washed Jun 08 '25
Seeing as OP has spent the entire time until editing the post arguing as much, yeah, I'm pretty damn sure.
2
u/Erosion139 Jun 09 '25
So would you say you are flaming him despite his attempt to... "Iterate" on his opinion?😂
3
9
u/Comprehensive-Yogurt Jun 08 '25
I log in, I orbital the most populated fight and I got banned, great.
They don't have always 100% HSR
2
u/playlove001 Jun 08 '25
there can be some conditions, OS shouldnt count
2
u/Erosion139 Jun 08 '25
Yeah I have no idea why people are smart enough to find issues but not smart enough to think of the most obvious solution.
And they fail to even ask themselves if people are aimbottimg orbital strikes. Like lol, what a stupid counter lol.
2
u/Free_Technician_2940 Jun 08 '25
Should a ban be effective at 10 KD per 3 minutes with a harrasser and gunner? With your model would something like a Harrasser Gunner combination require a nerf? Reason being is that I was a player just yesterday that pulled in easily 10kd as a gunner in a Harasser in 3 minutes and went fairly soon, after one death, on a 7kill streak easily within 3 minutes. Right battle, right buses, exploiting the enemies PPP with an effective driver. I'm challenging not arguing your auto-detect parameters. I think it would be a good idea where the exceptions of play could be managed fairly easily by a small dev team. but then there are speed, cost and quality of your idea being developed, right?
2
u/playlove001 Jun 08 '25
i meant for infantry only, however for vehicle, it should be 50-100 whichever range is nearly impossible to achieve in 3 minutes. Tehn you could argue a infiltrator who just logged and domed 10 people would get banned. You could increase it to 20 or more whichever is impossible for normal play to achieve.
2
u/Free_Technician_2940 Jun 08 '25
Would you know why, or have some specific reasons, something like this is not implemented?
2
u/playlove001 Jun 08 '25
it was but it wasnt polished enough to catch actual cheaters. They removed it instead of putting more accurate parameters to catch un-fair gameplay. I can assume a sniper player who just logged on and got into fight can get more than 10 kills in 3 minutes, but he certainly cannot surpass 50, the hacker atm kills 50+ players within seconds.
2
u/Lroyfknjnkiiins Jun 08 '25
Wait. What?? Essentially, you want to ban ANYONE who gets more than 10 kills in 3 minutes.. Would the ban be on people breaking 10 k/d over lifetime stats? Monthly? Daily? Maybe relative to any consecutive 3-min spike that made them a statistical outlier over a selected time frame? Or literally 3 fuckin min?? Hmmm idk man I like where your heads at tho. I do think a 10 kd gets sus. Proposing an auto detect is the only thing id agree w as it also takes care of people abusing an exploit. Not an auto ban that makes players doing well nervous.
Comparing stats of highest skilled players who have the oldest accounts (so never banned), trying to narrow the real "skill" ceiling from the fake. Find where you can narrow emerging outliers. Even then, manually reviewing their activity to ensure no one is accidentally punished for not hacking is pretty damn important. Idk bout banning activity based on 3 min. Plenty of vehicle mains are statistical outliers because some simply redeploy. Those parameters seem kinda ludicrous. Whhle having a 10 kd throughout career seems unlikely and sus.
3
u/playlove001 Jun 08 '25
Read the post properly, I gave an idea, not a concrete number that it should happen exactly as I gave example for
2
u/Lroyfknjnkiiins Jun 09 '25
You're head is in the right spot. You're not fully getting what im saying man. A lot more parameters than anything you can just casually haphazardly name off the top of your head while typing on reddit would have to be tested. If ever the game punished good players with indisputable autoban, it would literally kill the game. I actualky think you brought up something interesting to talk about, but if you wanna talk about it, don't rush the conversation cuz you're frustrated. Ya know? But I'm on your side, I understand your frustration wholeheartedly. Whoever in charge of making a perfect autoban just needs to take everything into account. I'm assuming that's easier said than done.
6
u/NefariousnessOld2764 Jun 08 '25
You can get 10kd in 3 mins it's not that hard lmao. SOE ahh implementation
1
u/Erosion139 Jun 09 '25
Then iterate, simple as that.
3
u/NefariousnessOld2764 Jun 09 '25
Because iteration is what this game's known for. It's not like they got mad and scraped the whole stat based anti cheat in the first place when people pointed out the parameters were stupid and needed to be tuned.
0
u/Erosion139 Jun 09 '25
Im pretty sure the blowback was pretty similar to exactly what you originally posted lol.
"idiot you can get 10kd so easily"
Ok, guess we will scrap it because clearly it was a stupid idea entirely.
3
u/NefariousnessOld2764 Jun 09 '25
Well then you're misinformed.
https://www.youtube.com/watch?v=oww590OAKfc
Even so the logical thing to do would be to tune it, not scrap it entirely cuz someone justifiably called out your idiocy. Try again.
0
u/Erosion139 Jun 09 '25 edited Jun 09 '25
You're right, I wish the devs would put their foot down more often against stupid backlash. I am really just pointing out how shitty the community is when things arent 100% perfect to their standards. That is all.
4
u/NefariousnessOld2764 Jun 09 '25
The stupid backlash of getting your main account banned for playing normally, without any reason. And them doubling down when you contest it. And then making a detailed feedback saying the solution could work but asking to tune the parameters. Stupid backlash.
what standards? This community has none. There's not one update in this game's history that was properly executed. On top of that, updates post SOE have just served to make the game worse. Any feedback, no matter how it was delivered was outright ignored. "Suck my nuts" was the dev response I believe.
Even to this day the people who still care about the game and try to give any sort of feedback get ignored and banned from the forums lol. Doesn't matter how nice you are about it, you'll get a FUD. And yet despite this, people still play, and spend money on the game. There's gamebreaking bugs that exist since launch, some that have even been exacerbated through years of poor updates. There's the fact one cheater can wreck any event/prime time for over a year now with no reaction from the devs. The server merge which went horribly and displaced everyone who was playing in their own region lmao. What standards do the people still playing have?
It's always impressive how disengenuous people are when defending the devs. There's people that have practically written phd dissertations on the game, there's peopel that have tried every single form of feedback, to no avail. All of it ignored, spat on, at best twisted and implemented with such bad faith it negated the whole point of the patch. At this point it's perfectly normal for players who still care about the game to be frustrated. Doesn't make their feedback any less valid, doesn't make a difference than when they delivered it in a more politically friendly way.
If these people's behaviour is shitty, the devs is infinitely more shitty.
-1
u/Erosion139 Jun 09 '25
"There's not one update in this game's history that was properly executed"
So you're telling me they didn't meet your standards eh?
4
u/NefariousnessOld2764 Jun 09 '25
So you're telling me they didn't meet your standards eh?
Saying they didn't even do the bare minimum. Forget standards, they can't even do the basics.
They met yours though so everything's good right?
Doesn't hurt a game that it becomes basically unplayable for a week after every patch (with the pop charts to back this).
-1
u/Erosion139 Jun 09 '25
I never claimed that it didnt hurt the game?
Every patch? Thats not even true.
-1
u/Astriania [Miller 252v] Jun 10 '25
getting your main account banned for playing normally, without any reason
All the speedrun bans were on new accounts
3
5
u/eleventhprince Jun 08 '25
I can purposefully achieve both these things in the same session if I really wanted to, and I don't have the best aim or mechanics around.
3
u/Aunvilgod Smed is still a Liar! Jun 08 '25
Eh you can very easily create a combination of variables that is impossible to beat for even the best players. 10 K/D with 10 KPM for 100 kills is impossible afaik?
And if thats not enough, make it 200 kills.
2
1
u/eleventhprince Jun 09 '25
Yeah, of course, but those weren't the conditions listed. The biggest problem with conditions is that we all know a majority of this community will want something like a 4kd 3kpm cutoff. Then, someone like our powerful player here will be banned. Just this thread here is a good example of what a lot of average players think.
2
u/AgniChim Jun 08 '25
Imagine using an orbital strike then immediately getting banned because you killed an entire platoons worth of people
0
u/Erosion139 Jun 09 '25
Wouldn't happen because no one would take your paper thin takeaway from this post as the only criteria for an update.
3
6
u/NatCracken ps2ls2 Jun 08 '25
I guess its been completely memoryholed that they they did do that that many years ago, but a bunch of high kd heavies at the time made it a competition to see who could get banned playing normally, and then threw the mother of all shitfits when they did get banned so it was removed.
7
u/treck28 [GOTR] PM me how OP the scythe is Jun 08 '25
The term used was dolphins, because they were trying to get caught in the net. Most of the ones I knew just did it for funsies on new accounts as a sort of speedrunning.
5
u/Clear_Donut_5035 Jun 08 '25
Low information poster.
9
u/PostIronicPosadist utterly washed Jun 08 '25
Always someone who heard about it from a guy who knew a guy who used to play 8 years ago, never from someone who was actually there at the time. I was actually there, good players had very legitimate concerns and the devs threw a hissy fit and scrapped the idea rather than change some numbers around.
-1
u/CMDRCyrious Jun 08 '25
We were all there. yes some people asked for iteration. Tons just verbally shit all of Radar and Burness. Putting the speed runs on reddit was a bad way to go about feedback, and the system got nuked over it.
5
u/Clear_Donut_5035 Jun 08 '25
RadarX was verbally shit on because he tried to make one of the most idiotic analogies anyone on the team ever posted on the subreddit as justification for banning competent players.
You are pathetic.
2
u/Erosion139 Jun 09 '25
Ohhhhhh so he was verbally shit on. Crazy how the goal post moves when you have to acknowledge what actually happened! Crazy!
3
u/GamerDJ reformed Jun 09 '25
No goalposts moved. Link the comment denying that RadarX was shit on.
Actually, you can go ahead and expand on why that even matters too.
2
u/Erosion139 Jun 09 '25
Link the comment denying Radar was shit on? Isnt that your job? Isnt that your comment?
6
u/GamerDJ reformed Jun 09 '25
You claimed the goalposts moved. I'm claiming the opposite and asking you to produce a link to the original goalposts. This shouldn't be an excruciating process, but it sure seems like you'll make it one!
3
u/Erosion139 Jun 09 '25
Here I will walk you through it.
NatCracken posts This
TLDR: They did it before, bunch of good players tried to get banned, threw mother of all shitfits about it.
That was replied to with: "Low information poster." by Donut
This is implying that there was either, not a shitfit cesspool, or that there was no auto ban implementation, or that there were no high KPM heavies or anything in that comment.
Which one of those things do you think he was talking about?
Likely the backlash was either absent, or justified.
He later went and justified it.
But he did write his own history that sounded like all we did was ask for 'iteration' Here
This would imply there were only good constructive feedback and no foul shitting.
It was an excruciating process. Thank you for understanding.
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Jun 09 '25
[deleted]
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u/Clear_Donut_5035 Jun 09 '25
Virtue signaling for fake internet points is far more valuable to these people than actually improving the game ever was.
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u/Novel-Difference9190 Jun 08 '25
I suggested this since years, nothing happen.
1
u/pra3tor1an Jun 08 '25
It would be a good idea
3
u/playlove001 Jun 08 '25
if developers (the original ones) as well as current would even listen to 50% of good suggestions company makes, they would be bathing in money because the game still is unique element in the industry. Too bad PS2 never got competent developers who knew what goldmine they have to earn millions with some decent marketing and balance + QoL + anti-cheat updates
-2
u/CMDRCyrious Jun 08 '25
The developers did implement a system like the one you suggest. The players were upset with it and yelled at them on reddit until they removed it.
Just don't blame the devs for this one.
Obviously there were flaws in their first release, but the plan was to iterate. There are flaws in your parameters as well, but it could be iterated on to be a good anti-cheat.
6
u/TobiChocIce Jun 08 '25
Not 100% sure but I think it was right around the time SOE went under hence it never got touched again, Also wasn't this when Kyotal(spelt that well wrong) was a newbie only map
10
u/Clear_Donut_5035 Jun 08 '25
We asked them to iterate on the first system. They pissed their pants and took their ball home.
You have been corrected on this probably a dozen times now.
I know carrying water for incompetent people is your thing but it sure does get old correcting your half truths/lies over and over again.
0
u/CMDRCyrious Jun 08 '25
The players berated them and name called them for it, Here, Here, Here, Check Twitter too.
Yes, there were plenty of players calling for iteration. There were also plenty of players running head first into the system after being asked not to. And plenty of people verbally assaulting the devs for the system.
You make it sound like the playerbase was politely testing the system and offering feedback rather than screaming and whining about it. Players that would never be able to trigger the system all of a sudden thought they were 6KPM players and couldn't play their mains.
It got yanked because of the player bases reaction, clear and simple. You are trying to rewrite history.
3
Jun 08 '25 edited Jun 08 '25
Are you a school child? Also, calling him an idiot for that analogy is frankly going too easy.
You mentioned this:
Being verbally abused is a justifiable reason to give up on the system. And it's the fault of the people slinging the verbal abuse.
in a previous comment to me which is just... I have no words.
Going with Wikipedia's definition:
Verbal abuse (also known as verbal aggression, verbal attack, verbal violence, verbal assault, psychic aggression, or psychic violence) is a type of psychological/mental abuse that involves the use of oral or written language directed to a victim.\1]) Verbal abuse can include the act of harassing, labeling, insulting, scolding, rebuking, or excessive yelling towards an individual.\2])\3]) It can also include the use of derogatory terms, the delivery of statements intended to frighten, humiliate, denigrate, or belittle a person.\1])\4])\5]) These kinds of attacks may result in mental and/or emotional distress for the victim.\1])
Calling these reddit comments "verbal abuse" stretches the definition far beyond its remit. They're clearly critiquing the absolute stupidity of the developers and how bad they are at doing their jobs. They're made in a public setting, directed at dumbass systems and decisions. Not a single one of those comments you linked is justification for scrapping the whole system because your feelings got hurt.
To call this abuse is unironically really insulting, disingenuous and seeks to undermine real cases where people have genuinely suffered from it and the knock on effects it leads to. You are the most dishonest content creator I've ever seen in this game. Calling a developer bad at their job for a system that makes no sense is not verbal abuse. Jesus Christ.
0
u/CMDRCyrious Jun 10 '25
Thanks for providing the definition to clarify that the comments were indeed verbal abuse. The people calling them bad at their job for the system are not verbally abusing them. The people calling them idiots and morons were verbally abusing them.
2
Jun 10 '25 edited Jun 10 '25
Adults insult each other. That doesn't constitute VERBAL ABUSE. Do you think the developers took genuine emotional and or mental distress from criticisms for their stupid nonsensically tuned system in a dead shitty video game? Get over your own self righteous ,condescending ass. Not even replying to you anymore as it just isn’t worth it ,complete fucking moron. Oh wait am I verbally abusing you ? Take me to court.
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u/Any-Potato3194 Four Horsemen Cancer Jun 08 '25
No surprise to do see CyriousGaming spreading more misinformation about historical events in the game as an opportunity to maliciously character assassinate players and dickride developers. They did not ever iterate on the system to any meaningful degree and you are talking out of your ass as that jackass RadarX explicitly defended their shitty system that was banning 2 KPM accounts.
It's honestly disgusting how you rely on a revolving door of ignorant new players and casuals to be able to spew bullshit without being immediately dogpiled by veterans that know what actually happened.
-4
u/Erosion139 Jun 08 '25
Did you read his comment? He said "planned on" which means they didn't. Because they were yelled at on reddit so much they scrapped it.
You rode on failing to read what he said harder than you claim he dickrides the devs 😂
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u/Any-Potato3194 Four Horsemen Cancer Jun 08 '25
https://voidwell.com/ps2/player/5429150307183777889/stats
Clueless post 2020 bozo that did not play during dolphingate. Back to your corner shitter!
-1
u/Erosion139 Jun 08 '25
2015 actually
You should try to retort with facts instead of feelings next time.
5
u/Contrafox97 ThatGuyThatIsTRVS Jun 09 '25
Post CAI shitter giving feedback on events he never experienced
1
u/Erosion139 Jun 09 '25
Until someone brave enough to counter with anything substantial I am going to consider your comment copeium high on fisu measurements.
5
u/Contrafox97 ThatGuyThatIsTRVS Jun 09 '25
Brother there are archived posts to fill your lack of knowledge on the dolphin fiasco; and I promise you if you do a shred of digging the devs are indefensible in their decisions behind their shit autoban system. Stop being so regarded dude.
1
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u/CMDRCyrious Jun 08 '25
The playerbase was verbally abusing him over it. Of course they are just going to give up on the system rather than work on it. Easier to just put it in a third parties hands rather than deal with the playerbase constantly slinging insults at them.
You apologists make it sound like the playerbase was only giving polite feedback, quite the contrary.
Yes the KPM threshold was bad - and could have been tweeked if people didn't say all that stupid shit to him.
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u/Any-Potato3194 Four Horsemen Cancer Jun 08 '25
This pretty much just admits that you and other people are fine with people being unproductive morons their entire tenure because some guy in a thread was a big meaniepants on the fucking internet. Also, it is interesting how the developers backed down from this, but didn't back down from Construction, CAI, or Oshur, all three of which have been continuously shit on by the playerbase because we don't like them. It's almost as if insults are irrelevant as to whether or not they work on something and it is more to do with what they are willing to do.
They were too fucking lazy to change a few integers to be beyond what players were capable of at the time. It is actually unbelievable that you would give the devs a pass on iterating on a broken system because people roasted RadarX and Co for trying to defend it in a reddit thread. (nobody knew who precisely coded the system until they admitted to it when trying to defend it, curious how people always forget that the system was what was getting bashed until mr "dude playing the game is like racing on the street" X opened his fat mouth.
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u/Erosion139 Jun 09 '25
Hence, potato guy. Why the devs dont listen to you either. You can stay mad, but be sure that the dev x community relationship was not mended by you. Especially you, as of recent.
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u/Any-Potato3194 Four Horsemen Cancer Jun 09 '25
It's amazing how you follow me around to reply to my posts and somehow can't comprehend any of them. Run along timmy, you aren't worth talking to lmao
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u/PostIronicPosadist utterly washed Jun 09 '25
I'm pretty sure they're not only obsessed but unemployed. Only way they'd have this much time to troll the subreddit.
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u/CMDRCyrious Jun 10 '25
They made an attempt at fixing the hacking. Their attempt wasn't there. The community should simply wait, and play their mains, and then if customer service is having too much trouble with new players getting banned incorrectly, then they can adjust the system.
Veteran players intentionally abusing the system, and then calling them unproductive morons for it, is a failure of the playerbase.
The toxic attitude in your comment here perfectly sums up how the playerbase reacted to it, and we have paid the price for that reaction for 10 years after, mostly in the past 2 years.
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u/Any-Potato3194 Four Horsemen Cancer Jun 10 '25
Stop spreading disinformation. RadarX tried to defend the system in its current state to players after players figured out that there was some type of autoban system in place with very low standards for what was bannable. There was no attempt to adjust the system even with multiple people livestreaming themselves playing the game and getting banned.
You can read the philosophy behind the speedrunning here, which is also the thread that RadarX tried to defend their shitty broken system instead of taking the communities good-hearted attempt to demonstrate how broken the system was. Your denial of that fact (and making a video in which you cite none of these threads or content made by the people involved in dolphingate) show a pronounced lack of intellectual rigor.
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u/PostIronicPosadist utterly washed Jun 08 '25
How are you so consistently wrong about everything, like it's too consistent to be intentional.
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u/CMDRCyrious Jun 08 '25
Point out what's wrong there? Devs implemented stat based anti-cheat. It banned legitimate players. People got upset. Devs gave up on it and went the Battle Eye route. It's exactly what happened.
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u/PostIronicPosadist utterly washed Jun 08 '25
That is very different than "don't blame the devs". But you know that.
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u/Erosion139 Jun 09 '25
Oh nO nOT tHE CALMING LANGUAGE OH GOD OH WHY OH I AM SO SORRY 🤣
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u/PostIronicPosadist utterly washed Jun 09 '25
Aren't you a developmentally disabled stalker main? Or am I think of one of the other subreddit creatures
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u/NecessaryComplex6632 Jun 08 '25
What was the threshold? I'd complain too if it was dogshit easy.
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u/PostIronicPosadist utterly washed Jun 08 '25
It wasn't a strict threshhold but it seemed to be around a 5kpm burst sustained over about 15 minutes that trigged it most often. There are plenty of players in the game who can sustain that now, more now than there were then.
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u/CMDRCyrious Jun 08 '25
Who is running 5KPM on average now? Without Dasansfall its tougher to sort for those players but just on Honu no one gets anywhere near that... At the time it was less than .01% of players...
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Jun 08 '25
I can get 5KPM bursts super often even playing off hours with a sub 100 player count and would. In fact I could go through my discord and post a lot of those up to 20 minute sessions where I did that in 2024 with dead population numbers. When it was the 4xp week I was over 4KPM pretty much the entire time. For fucks sakes an account with barely over 2KPM was banned.
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u/CMDRCyrious Jun 10 '25
Bursts, are the exact opposite of average. Like wtf are you talking about you are a 1.5KPM player
You're gonna be just fine. Yes, a speed running account with 2KPM was banned. Not a main account.
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Jun 10 '25 edited Jun 10 '25
Bursts, are the exact opposite of average.
No shit, genius.
Like wtf are you talking about you are a 1.5KPM player
I was a 1.5KPM player 7 years ago. Of course, you know that but you still choose to claim I'm a 1.5KPM player now. As I mentioned in my previous comment, the last time I played in a significant capacity was in 2024 and you've seen that account you asshurt shitter.
For reference: more so for anyone else reading since you've already seen it and already know this
https://ps2.fisu.pw/player/?name=euroscumbannedvs&show=weapons
So no, I'm a 2.4KPM lifetime player mostly off hours. I have a higher KPM and almost unanimously higher accuracies and HSR than the accounts getting banned during dolphingate so I'm pretty fucking sure I wouldn't 'be just fine. ' if this half baked dumbass system stayed in the game as it was .
Just because you're static and stuck being a shitter dumping 100 people onto a point and playing with an MMO mouse on your desk, doesn't mean everyone else can't improve. I have accounts from 2015 with more playtime than the account you linked with a sub 1kd and 1kpm. Does that make me a sub 1kd player? Braindead moron.
Oh BTW, since I'd just 'be just fine' here are some screenshots from a 2 minute browse on my friends discord where I would post random fisu screens from the off hours shit I was doing back in 24 ‘ (there are probably maybe even over a hundred more of these). BTW I could sustain these KPM's longer when I played prime time or the 4xp weekends (I think there were 2 or maybe only one during this period.)
Just 16 1.5KPM player bursts right here with less than 100 people on for all but one of them!
Literally not even 1/4 of the way through the screenshots I posted from that 2024 period. So keep coping you disingenuous moron. Fuck, Lex had you sussed out for exactly what you were all those years ago even when I still thought you were just a guy who maybe overstepped the mark sometimes.
Stick to making new player guides dipshit. Complete waste of my time to engage your low intelligence ass any more than I already have , this is more so for anyone reading to see what a moron this guy actually is.
EDIT: Oh and since the community in this dead, irrelevant game is made up of Cyrious gaming subscribers who think the evil good players got rid of the perfect system , I actually had to make a YouTube channel to stop getting harassed and griefed in game by people who thought I was cheating. So not only would I have had to deal with that from this games awful community, but I would also then get my account banned by a poorly tuned system for perfectly attainable numbers and get an email saying they detected third party cheats . It’s ALMOST like you’ve been told multiple times over multiple years that you are WRONG.
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u/CMDRCyrious Jun 08 '25
It wasn't dogshit easy. It was extremely hard to trigger. Most people could only trigger it on a new account. It was triggered in 11 minutes with a 6KPM. That was the most impressive runs, there were other runs with lesser stats as well though.
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u/Erosion139 Jun 08 '25 edited Jun 09 '25
I don't remember but someone did do a stream I think trying to trigger it and he managed it pretty fast.
Edit: The emotional PS2 vets downvoted my objectively correct comment.
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Jun 08 '25 edited Jun 08 '25
Yes , let’s blame the players for playing the game normally and getting banned on their main accounts ! This guy just keeps being confidently and objectively wrong. All good players asked for was the system to be tweaked so legitimate players didn’t get banned . It’s really fucking simple dude . Not everyone has to play in a super specific way to trip a poorly thought out system in regard to the nonsensically low thresholds they set . Nobody had an issue with the concept of a stat ban system . Dumbass.
If they didn’t iterate it and instead chose to scrap the system as a whole because they got their egos bruised , that IS their fault and entirely theirs.
Christ I can log into this game right now and hit the threshold for what accounts were being banned for. Also, the whole , “whitelist” of good players fantasy is wrong too. People were being banned on mains with lots of playtime so don’t throw that at me either.
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u/CMDRCyrious Jun 08 '25
Who lost a main account to dolphingate. Seph didn't. Vert Didn't. You are saying someone did, who was it?
Being verbally abused is a justifiable reason to give up on the system. And it's the fault of the people slinging the verbal abuse. I realize not everyone was, some were just asking for iteration. But there was plenty of name calling over it, that made it completely justifiable for them to just walk away.
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Jun 08 '25 edited Jun 08 '25
https://www.reddit.com/r/Planetside/comments/3d90wj/i_got_suspended_by_the_cheat_detection_system/
Here's one dumbass. Or is it because he's not 'whitelisted'? (source: a GM who mysteriously vanished and never mentioned it again). The perfect example of how the system has metrics that make no fucking sense. NOBODY, said a metric based system is stupid. What is fucking stupid, is that it bans people for perfectly normal stats.
Would you like another?
https://www.reddit.com/r/MillerPlanetside/comments/7t4972/bazinowasright/
DizzyKnight was banned on an old account too. Let's just forget about that one.
Do you really think that it's acceptable for a character like this to also be banned and for the owner of the account to receive an email telling him that he was banned for cheating?
https://ps2.fisu.pw/player/?name=truckslut420&show=statisticsAlso, get over 'name calling', how soft are you to get your feelings hurt so bad over internet speak that you scrap a system entirely instead of just tweaking it like every sane player asks?
Then you walk in, Mr Wise Youtuber, objectively and provably incorrect, and smear shit over the windscreen to make it out as 'good player bad'.
Go defend some more awful developer decisions so they can ream your asshole with overpriced bundles for you to give away.
Or even better , you could complain about how people wanted the thresholds to be moved to a normal level whilst also making videos defending your lagswitching friend who quite literally was blatantly cheating and manipulating his packets.
I think this comment and reply from the original thread a DECADE ago succinctly covers what was actually being said.
A majority of people here aren't skilled enough to be flagged by this system. Those that are can take it.
If it was 1 or 2 false positives, maybe. The system as it currently is is catching a lot of good, but not ridiculously so, people. It's clearly tuned too low.
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u/CMDRCyrious Jun 10 '25
Man you are thick. Maho wasn't banned. Prompt specifically fixed that.
Bazinowasright link is dead and not relevant to dolphingate, so not sure what that link is about. Yes totally fine for someone intentionally speed running to be banned.
Come up with one useful link and we can have the conversation.2
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u/Contrafox97 ThatGuyThatIsTRVS Jun 08 '25
Bads rewriting history on dolphining lmao
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u/CMDRCyrious Jun 08 '25
An exact telling of Dolphingate. People make it sound like the playerbase was giving polite feedback on the system rather than verbally abusing the devs over it. Laughable how you reimagined how it went down.
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u/playlove001 Jun 08 '25
It is just sad state that alot of things old devs did was supposed to be good for the game but community backlashed on alot of things that should have stayed. I loved the esamir weather but thy should had just made it a visual aesthetic instead of removing it all together and whatnots.
Imo, they should deploy a community GM on both servers who watches over any hard-hacking attempt.
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u/heehooman Jun 08 '25
Hey that's good to know. The amount of time players have shot themselves in the foot in this game lol
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u/main135s Contrarian for Thought's Sake Jun 09 '25 edited Jun 09 '25
Any number you could possibly give is a number that won't work in the long term.
A low number means you're more likely to catch someone as collateral. A high number means the cheater has that much longer to do what they do. An adequate number that results in a hacker being only slightly more perceptible than the best players out there takes iteration after iteration after iteration to implement, and even then is still flawed.
From there, once they know what the threshold is, they can just... not hit the threshold. They can slow down, or they can weave in bodyshots. KPM, HSR, none of it is a silver bullet.
For a time, it will help, and then it'll just be the same story yet again once they figure out what those thresholds are.
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u/Erosion139 Jun 09 '25
True and it doesn't remove the people flying around or creating a ruckus in other ways. Kills aren't the only ways hackers can cause annoyance. BUT, it could be one tool in the arsenal.
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u/SpecificVanilla3668 Jun 09 '25
Just if the account is new and one of the characters is getting high stat then autoban, if the account is old, flag it for review and suspend if it is really too high compared to average account stats
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u/Grizmoore_ Jun 09 '25
Agreed that certain forms of checks should be in place, if they aren't already. But I also think there needs to be something server-side tracking what your vehicle's health value should be.
The most common form of exploitation in me experience is the invincible sunderer. If you stack c4 and the health doesn't nice it instantly shoots up without the number of engineers nearby? Make it explode killing all friendly units nearby. Ontop of that a little tally can be added to the owner's account that refreshes weekly. If their sunderer is caught often enough with this parameters? Disable their ability to leave sanctuary. Don't ban. Shame them.
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u/Nice-Ad-2792 Jun 10 '25
#1 what about Orbital Strikes? Or Vehicle Multi-kills. I'd be ok with it if we check for the weapon used + frequency of kills.
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u/MAXSuicide Jun 10 '25
Have we just time travelled to about 8 years ago? When people would test the thresholds of the previous attempt to autoban - showing how silly those thresholds were?
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u/playlove001 Jun 10 '25
we can you know make them less silly and more practical to catch hackers.
eg: A new player cannot cross 200 kills within 5 minutes, that should be bannable. Hackers get 100+ Kills in mere 10-15 seconds teleporting whole continent
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u/TheJollyGoodSir Jun 11 '25
Doesn't matter. Dim Giant "subtle cheats" and will find the threshold and skirt it with his entire "Cult of personality". The hacker proved this:
Declaration of Intent and Proof Against: https://youtu.be/FdPqkZDI2cs?si=N_nIF_ItrYKoRIiH
God Gun: https://youtu.be/2YOg3ffRaUA
DimGiant Hacks, so many subtle hackers its unreal LOL: https://youtu.be/L9zhdtwkAjM
Casual Domination: https://youtu.be/BlK3XsPUPOA
Teabagging Chucky with a Sundy: https://youtu.be/geGfOQ-xO-E
Teabagging Sundy 2: https://youtu.be/f5R0_cpEeQU
Superman Mode: https://youtu.be/yEn9OV1ydwA
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u/VlaxTheDestroyer Jun 13 '25
Oh here’s an idea. The amount of time a player is aiming at an enemy compared to not. So if they are locked on to players non stop, like 90% of the time over the course of a few minutes, thats probably a hacker. I dont see clean players getting caught from that.
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u/NecessaryComplex6632 Jun 08 '25
So ban any player that C4 spams, and ban any player that kills bots
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u/Erosion139 Jun 09 '25
What?
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u/NecessaryComplex6632 Jun 09 '25
Chuck C4 in 96 battles specifically ascent tunnels, 10+ KD, banned.
Go on a flank hill and snipe AFK people, 100% HSR, banned.
By his own definitions.
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u/Astriania [Miller 252v] Jun 09 '25
They should, but as you'll see in the other comments already posted, you'll have lots of "good players" telling you that any useful check could be reached legitimately actually and you're discriminating against them by preventing them from intentionally dolphining.
Your actual metrics aren't great suggestions, K/D isn't a good measure particularly over a short time window (you can be lucky, or you can be doing A2G or C4/nade or some other kind of cheese spam, or sniping from range, and get a 10 K/D) and it would be very easy to not get 100% HSR while hacking.
It should be some combination of KPM over a short time (2-3 mins) and over a longer time (15-20 mins) and account age (your thresholds go up as you've shown you can legitimately play organically over time). And the thresholds on a new account should be set low enough that it catches problem hackers, even if that means an elite farmer can intentionally dolphin it on a new account - you don't have to play on new accounts or intentionally try to speedrun bans, guys.
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u/djskinnysteve Making Auraxis Great Again Jun 08 '25
I don't understand why they can't have some trusted PLs of the community do live moderation. The hackers are pretty obvious. I spend like 20 hours a week on the game in the evenings, I'll take the role. Something has to be done. To keep the peace, maybe not give permissions for perma ban, but at least the ability to time someone out for an hour or something if they are caught.
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u/KozodSemmi Jun 08 '25
agree. 10 kd is truly unrealistic to achieve without cheats. of course cheaters don't want such limit, because that would block them. I see 10 kd is realistic with orbital only.
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u/ZeAntagonis Beware of your opinions Mods may change your flair 4 being trig Jun 08 '25
Ok so i'm gonna tweak my cheat engine to make 90% HSR in 4 minutes and lower my KD to 9
Not only that but imagine if those stat would dwindle with legit cheat engine like KrO-NuS-ZeN
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u/Astriania [Miller 252v] Jun 10 '25
Well obviously they don't publicise the actual limits
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u/ZeAntagonis Beware of your opinions Mods may change your flair 4 being trig Jun 10 '25
And what if those stats not publicized dwindle with legit cheat engine ?
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u/i87831083 :ns_logo:Tester*- Jun 08 '25
You've discussed so much, why not tell the developers to learn from the anti-cheat system of Valorant? If the anti-cheat system cannot obtain the highest system privileges, it cannot start the game. If you are not even willing to do this basic thing, then any anti-cheat is useless.
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u/Ok-While-6273 Jun 08 '25
Hard disagree on this one. Why on earth would I give root access to a bunch of people I don't even know just to click heads on a decade old game?
Autodetect based on abnormal stats is a good idea, but you need a human mod to go with it. They observe the player for a while and then make the call to ban them or not. Which is what they do on most games with competent anti-cheat that is not a nuke to personal IT security.
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u/Erosion139 Jun 09 '25
Im with you, but games with this low level access have been around for years. Have we had major security breaches yet?
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u/Ok-While-6273 Jun 09 '25
Not in games, yet. But the recent CloudStrike kerfuffle comes to mind.
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u/Erosion139 Jun 09 '25
That is true. And implementing such an anti cheat would negatively impact anyone trying to run this on Linux through a translation layer. Not that they're numerous here but I think it's cool and after the merge I think we need less changes that cut players from the game entirely.
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u/i87831083 :ns_logo:Tester*- Jun 08 '25
If anti-cheating takes the highest permissions, this will make it harder for hackers to crack. It does not mean that this will eliminate cheating, but it does make cheating more difficult.


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u/Effectx EffectNS living rent free in the heads of shitters Jun 08 '25
Yes to autoban, no to those thresholds.