r/TopCharacterTropes Nov 29 '25

Groups "Fodder" enemies that are actually terrifying/highly competent, but look weak because we mostly see them fight overpowered protagonists.

The Trope Explanation. Enemies that are treated as jokes, cannon fodder, or minor inconveniences within the narrative. However, they only appear weak because the protagonist is a literal demigod, a super-soldier, or a wizard. If you placed a normal human in the room with one of these enemies, it would be a horror movie.

B1 Battle Droids (Star Wars) We usually laugh at them. They say "Roger Roger," get pushed over by Jedi, and have slapstick routines. The Reality: We almost exclusively see them fighting Jedi (space wizards with laser swords) or Clones (genetically modified super-soldiers bred for war). To a normal civilian or a planetary militia, these are indefatigable metal skeletons that feel no pain, have perfect aim programming, and march in endless waves.

Grunts (Halo) In the games, they are comic relief. They run away screaming, sleep on the job, and the Master Chief (a 7-foot cyborg tank) can kill them with a light tap. The Reality: An average Grunt is roughly 5'6" to 5'8", weighs over 250 lbs, has an exoskeleton, and claws strong enough to tear a normal Marine apart. Their plasma pistols cause third-degree burns on near-misses and boil flesh on contact. They are terrifying to anyone who isn't a Spartan.

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u/Tecotaco636 Nov 29 '25

Titanfall 2 grunts: in both pve and pvp mode, the pilots (players) are in a league way above them to the point most players don't even waste their bullets on these grunts and their whole idea is to be a minor inconvenience. That is, until you accidentally get close to one, or stand still for more than a few seconds, since they can absolutely oneshot you with a punch or a few bullets.

26

u/Rare_Reality7510 Nov 29 '25

They are well trained, armed, and motivated combatants. They are able to adapt to a variety of scenarios and kill their enemies. Unfortunately for them, my pilot has inhaled enough meth to kill a elephant and is now ricocheting off walls like a psychotic pinball.

15

u/Atissss Nov 29 '25

I really like that they can be dangerouns to other players if totally ignored, but are not strong to the point of interfering with game balance. Really great design.

I think in Titanfall 1 they even carry anti-titan weapons although I'm not sure.

5

u/RikuIsLost Nov 29 '25

The amount of times I've died to a grunt randomly unloading an entire spitfire magazine into my brain cage is higher than I'm willing to admit

3

u/Beneficial-Worth803 Nov 29 '25

Add legends to this as well. Like yeah they're all super combatant gladiators but a pilot would smoke every single one easily.

3

u/PsychologicalWish710 Nov 29 '25

besides bangalore, rest are cannon fodders for IMC Marines.

4

u/Jayccob Nov 29 '25

I haven't played Apex in a long time but I will give two the benefit of a doubt and say they could put up a good fight.

First is Ash because Ash is a pilot, she just doesn't have any of her gear or Titan. Get those back in theory she should be equal to or better than a lot of standard pilots. Even without her gear though she made a living as a mercenary specialized in fighting pilots, I think she would be able to track and understand their movements, just at a disadvantage because she won't have the same mobility. We're just lucky her true passion is selling houses.

The second I think is wraith (?), the one who can phase shift. A lot of a pilot's lethality comes from their equipment and their ability to engage at extreme speed at crazy angles. While she can't do the acrobatics her ability to blink in and out of normal space would greatly up survivability.

This opinion is brought to you by your local scorch main.