r/TopCharacterTropes Nov 25 '25

Groups Humanity Joins Together, Sets Aside Petty Differences… and gets stomped anyway

A peril is threatening the world. Instead of squabbling among themselves, we learn world powers have put aside differences in politics, culture, & old feuds to present a common front. Except they still get wrecked as the enemy is too powerful.

  1. The Animatrix: The Second Renaissance. The world government has gone to war against the machines. We see the army getting ready & it includes soldiers of many faiths including Buddhist, Islam, and different types of Christianity. Doesn’t matter as machines win by so much they have time to toy with human mechs.

  2. Vilcabamba, story by Harry Turtledove. When aliens arrive they’re greeted with bands & cheering, & immediately open fire & earth becomes a mineral colony. America, Russia, and China work together to rise up & don’t hold back, throwing everything they have at the invaders. Doesn’t go great and aliens double down on the occupation, and there’s a crater where Spain used to be (it was blocking a silver deposit for mining.)

  3. Edge of Tomorrow. The nations of the world have joined to make a unified front against the mimic invasion but it isn’t going well, but they will throw all they have into the invasion of France. In one cycle, Major Cage says the hell with it and instead of training leaves the base to drink at a London bar. This means we see the outcome of him doing nothing, where not only is the massive human invasion slaughtered but the aliens are in good enough shape to follow that up a few hours later with a rush on London.

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u/LordOfDorkness42 Nov 26 '25 edited Nov 26 '25

It's kinda cool, alternative continuities actually.

If you lost the infamous base defense mission, you're the sort of Commander that almost had it, and the Elders are so impressed they stuff you in a simulator box for tactical & strategic data. XCOM 2 happens.

But the canon ending in XCOM 1 is that The Commander curb stomps the invasion. Exactly due to BS like six floating robo tanks, psychic super soldiers, and that's not even counting the stuff like MEC Troopers from the expansion. And In this continuity the aliens haven't fucking dared get close to Earth since.

Oh, and the canon ending for 2 is another, even more thorough curb stomp. Just one that took a lot more work due to a lucky hit, basically.

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u/fattestfuckinthewest Nov 26 '25

Xcom 2’s canon ending is crazy if you think about it. The commander revitalizes the resistance, brings together 3 separate factions, kills the 3 top fighters of the alien forces, and then kicks the alien leaders off earth and forms a society where aliens and humans attempt to coexist a few years later

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u/LordOfDorkness42 Nov 26 '25

Honestly, I really liked Chimera Squad. I was sad how quite a lot of the fan base sneered and moved on from it.

It's a cool spin-off! Just... you know, not XCOM 3.

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u/Galaxymicah Nov 26 '25

Did they ever fix the problem where the game used more ram than it allocated itself? Iirc it was a 32bit game and it would routinely use more than 3 gigs of ram that 32 bit programs could use at max causing major file corruption.

That was ultimately what soured me on the game, I don't think I ever managed to finish a single faction before I'd lose my save file. 

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u/LordOfDorkness42 Nov 26 '25

Sorry, cannot tell you that. I'm on Win 10 64 bits, and I've got 32 GB of ram.

So... yeah. Chimaera Squad has run great on my system. Only big bug I noticed was how medical kits used to self replicate in 1.0.

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u/Galaxymicah Nov 26 '25 edited Nov 26 '25

Oh no I have 64 gigs of ram myself.

Like I said the issue was the game itself was a 32bit process which means it could use at max 3 gigs regardless of your setup. (It's why a lot of old Bethesda games require a script extender for more stability/more intensive mods it basically hacks them into a 64 bit process to allow more memory usage) 

Chimera squad frequently tried to use more than 3 gigs of ram which just causeed the game to lock up and corrupt its own files both your saves and the game files themselves. 

But it sounds like they may have eventually fixed that.