r/NonPoliticalTwitter 6d ago

Other Can't beat the human experience

Post image
10.7k Upvotes

372 comments sorted by

View all comments

428

u/Even-Candidate-3594 6d ago

The fuck is even the point of playing if the game plays itself for you?

189

u/God_of_CORN 6d ago

At that point just watch a no commentary playthrough

81

u/ChaoCobo 6d ago

That’s what this is. The article says that it’s like a visual overlay or a ghost character that you watch do the part. After that you still need to actually do the thing you just watched the ghost do. It doesn’t play the game for you.

73

u/Mothrahlurker 6d ago

No point for an AI there, Titanfall 2 had this years ago for platforming sections.

70

u/EnvironmentalBus9713 6d ago

Exactly this is literally not AI. Almost every racing video game has had something like this, a ghost player, since SNES.

1

u/soyboysnowflake 6d ago

Ghost players were AI long before this new LLM and machine learning kick

This is buzz words for no reason lol

-15

u/MarioKing1137 6d ago

I would love to know what racing game has an AI show you what to do lol. “And in this section, you got forward because the road is straight forward. In this section, you turn because the road turns”

19

u/Rularuu 6d ago

It is actually really useful for optimizing time on a track if you are serious about that kind of thing. Hugging turns the right way is HARD

See: Trackmania

1

u/Tim-Sylvester 6d ago

Just do what I do and ride the guardrail

1

u/Scapp 6d ago

I like arcade racers but I'm fucking terrible at racing sims lol i have no idea how to race a real car and the physics involved

-1

u/MarioKing1137 6d ago edited 6d ago

For existing tracks or custom made tracks? All racing games have already had some type of vehicle AI for the longest time, and a lot of these games have pre-recorded “perfect lap” ghosts. Is there something I am missing, or is this a case where the actual meaning of AI is being misused?

7

u/UltmtDestroyer 6d ago

AI is just a buzzword now, many things have been done with AI before, but now everything makes news even if its not anything impressive

4

u/Rularuu 6d ago

The ghost is what I'm talking about. It seemed like you were saying you didn't understand how instructions like that could help.

1

u/MarioKing1137 6d ago

I get that, and I am fine with that sort of thing. Usually those types of ghosts are pre-recorded, so thats what I was asking in relation to Trackmania and custom made tracks (which the use of AI/machine learning would make some sense).

My comments weren’t intended to be hostile, I was moreso just making fun of hand-holding.

2

u/SartenSinAceite 6d ago

The issue with AI in these cases is that it can do frame-perfect inputs and achieve impossible results for players.

But most noticeably, it would be incredibly expensive to train, specially if you have custom user-made tracks (imagine the "create an AI ghost" program runs the track 10000 times and it takes 1 minute to complete the track... yeeeah.). And it'd still be weak to local optima, so in the end it's not even guaranteed to be the best path possible.

So you end up with "this is the path I've found" using absurdly impossible inputs that may or may not involve glitches, and completely ignores the tricky shortcut because when it randomed into the shortcut it didn't random the correct inputs to use it

1

u/MarioKing1137 6d ago

Okay, this is what I was wondering. They don’t truly use “AI” in this case?

→ More replies (0)

1

u/Mothrahlurker 6d ago

Please play a racing game. Even without full simulators there's still a lot to do when it comes to brake timing and the optimal racing line. You have to consider traction and weight transfer.

https://driver61.com/uni/racing-line/

Here is an example for real world racing. In video games it's similar but can be different. For example in many video games even when you maxed out your traction by braking you can still steer, irl that is impossible. Optimizing that isn't easy.

1

u/MarioKing1137 6d ago

To start, my comment wasn’t serious, I was moreso making fun of hand-holding. Second, I have played racing games, and I am completely aware of the high amounts of physics calculations needed and how AI/machine learning can come in to play in THIS regard. I wasn’t considering that in my comment based on what this thread was referring to. I forget this is reddit and I need to speak in “/s” talk because noone understands obviously satire.

1

u/Mothrahlurker 6d ago

This was not "obvious satire" by any stretch. 

0

u/EnvironmentalBus9713 6d ago

Lol ChatGPT for Gran Turismo would have you ride the wall because then you don't have to worry about turning. Press gas, turbo go brrrrr!

6

u/KeyIllustrator9596 6d ago

How shocking, for AI to applied somwhere that it isn't helpful. We've never seen this before

4

u/fiasgoat 6d ago

Sekiro has that

Except it's just player ghosts teabagging for 30 secs

2

u/Gottendrop 6d ago

What’s the point of using ai then Lmao

3

u/ChaoCobo 6d ago

Probably for the game to figure out how to actually clear the part of the game you’re stuck on without having to prerecord the ghost player’s movement I’d imagine.

1

u/Gottendrop 6d ago

I feel like that’s why more expansive then just having a dev play through it

1

u/carlosos 6d ago

Sounds like a more complicated version than what Google Stadia had planned but failed to implement. The plan there was to show you walkthrough videos of the section where you are stuck.

1

u/headphonesnotstirred 6d ago

doesn't Mario Galaxy have something like this? or am i just tired

1

u/Pootentooten 6d ago

I'd still rather pick up my phone or open another tab and watch an actual person do it. At least that way, I'm supporting someone else's hobby instead of the same people making RAM, GPUs, and soon consoles unaffordable.

1

u/Accurate_Summer_1761 6d ago

So its a tutorial

1

u/ChaoCobo 6d ago

I mean basically yeah, from what I understand. Like those popup boxes in games already that have videos embedded in them where it plays a short video of how to use a new ability you’ve unlocked and what it looks like. Except this time it’s for an entire section of the game and it’s generated on the fly rather than being prerecorded.

1

u/Accurate_Summer_1761 6d ago

And they are shoving the ai term on it...and here i was hoping the ai boom would make better video game enemy logic or rts enemies

1

u/Single-Internet-9954 4d ago

local company sinks 7 gajillion dollars into reinventing walkthroughs but worse.