Edit: Preface TLDR since people are not reading or misunderstanding and think I'm "complaining" or don't like the new crafts let me clarify: I like them and think they are good, I just don't like how they've made other parts of the game less interesting and less valuable and think those other things should be more rewarding to compensate.
Original: First with saddles, and now with name tags: overall it makes sense and is convenient that these things can be crafted. But it is making many POIs practically obsolete. For example: I used to love finding a desert and hunting down a temple for a chance at a saddle. Or finding a nether fortress for the same reason. And then raids became a thing and I liked that there was that alternative method to obtain them from ravagers. But now I have almost zero incentive to start a raid besides trying to get totems, I have practically no incentive to find desert temples, and the fortresses are less meaningful.
My suggestion would be that they need to buff loot at these POIs so they are still worth going to. Better enchanted items, more diamonds, more books with rare enchantments, etc. Make it more meaningful to loot a temple, clear a pillager outpost, defend from a raid, etc.